I know right? Having no jump feature really worked out for XIV for SE.
Oh wait the game got
4.0
4.0
4.0
4.0
4.0
4.0
people who can't stop whining about adding jump are the exact people who are holding the game back

Yep jump was the whole reason it got shit reviews. Now when 2.0 hits with jump in place it'll nail it w/ straight 10s.
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You can't be serious.
Yeah. This game failed because there was no jump. That's it. Everyone that doesn't want a useless jump animation is holding the game back because they always don't want anything new.
I am so sick and tired of this sort of lapse in logic. Just because someone doesn't like one thing, doesn't mean they hate other things and especially not the game as a whole. Please stop this generalizing bullshit.
Funny story. It was their desire to emulate and harvest the bounty of Casual players, whom they wished to steal from WoW, and a half finished game that got them the 4.0
This whole mess started with the concept of copying other MMOs and it nearly buried it. The only reason we're still even here is because SE are some stubborn Mofos and refuse to let the game die without another shot. Make no mistake, it was the pursuit of Casual profits by mimicking the current "Standard" MMO mock up that drove throngs of FFXI players away during the big shift. Even if the game was marred by the clunky UI and horrid lag. It would have done famously better if it were more in line with the play style of their previous MMO's player pool.
One major complaint was the crafting was massively difficult.
Another was the grind. These are failings that have nothing to do with being casual.
And you think adding a jump is going to bury the game? You think adding jump makes SE copycats?This whole mess started with the concept of copying other MMOs and it nearly buried it.
More in line with the play style of FFXI...you mean like...having no jump?It would have done famously better if it were more in line with the play style of their previous MMO's player pool.
It is not entirely about jump. I'm not saying The lack or addition of Jump was the driving force behind FFXIV's failed launch. It is the troubling willingness of SE to deviate from a working model (FFXI) and experiments with shake and bake gimmicky mock ups you find in other MMO's for the sake of netting a few more potential customers. In FFXI you were rewarded n how much time you put into game. Those who played more almost always had the edge on those with less time commitment. They tried to close the gap between the Hard Core and Casual audience with the Fatigue system. So newer players wouldn't get fed up with Veterans outclassing them. This abomination was universally hated and if it ever got out that we dabbled with such heinous ideas I'm quite certain the Earth would have been eradicated to prevent the spread of our Thought Disease to other sentient species.One major complaint was the crafting was massively difficult.
Another was the grind. These are failings that have nothing to do with being casual.
And you think adding a jump is going to bury the game? You think adding jump makes SE copycats?
More in line with the play style of FFXI...you mean like...having no jump?
Jumping is one of these MMO tack ons that you seem to want to be hamlocked everywhere because 'Well its Jump! You got to have jumping because.... Jumping!"
SE should and needs to be more cautious what they are throwing into the mixing bowl. Useless and bland pasted features being added for teh sake of being added will dumb down the game. Take away from the few redeeming and unique qualities FFXIV still has on over the competition.
And yet they had no jump. That was the UNWILLINGNESS to deviate from FFXI. And THAT is what bit them in the ass here. Your narrative about what made the game fail has nothing to do with what is really going on with jumping.
I agree that they shouldn't just add jump just because. It needs to be accompanied by uses for overcoming terrain and giving your character z-axis so you don't feel like you're rooted sliding along the floor. Once the feature is in the game, you can work it into other things and get creative with it if you want.
Other than that, I have no idea why you are bringing all this casual/hardcore stuff into this thread.
You clearly haven't read the thread. It has been confirmed, from the holied lips of the Yoshi himself, jumping will have NO effect on game play. That 7 inch high ledge is STILL going to get in your way. You are not gain ANYTHING from this Jump except.... the ability to jump. I've already addressed this. You don't want a jump, you want better/more obvious level design. So any places they don't want you to get by are much more obviously pronounced. Instead of a 7 inch high ledge it is a wall of rusting buried pikes.And yet they had no jump. That was the UNWILLINGNESS to deviate from FFXI. And THAT is what bit them in the ass here. Your narrative about what made the game fail has nothing to do with what is really going on with jumping.
I agree that they shouldn't just add jump just because. It needs to be accompanied by uses for overcoming terrain and giving your character z-axis so you don't feel like you're rooted sliding along the floor. Once the feature is in the game, you can work it into other things and get creative with it if you want.
Other than that, I have no idea why you are bringing all this casual/hardcore stuff into this thread.
Yeah, those 4.0 scores couldn't have possibly been due to anything else.
So with jump implemented, you expect to see a massive influx of subscriptions and reviewers giving the game a perfect-10.0 score.It was one of many reasons the game was unbearable. If you think its okay to just leave it out AGAIN, be ready for another disaster, a disaster which you can credit to the white knights and people living in the past. Only this time it would be worse.
"Squeenix STILL didn't add jump!? WTF is wrong with them?!"
"Well you see, we had these people on the forums who said it was annoying..."
"No excuses. 4.0. AGAIN"
You guys have absolutely no scope for the competition. You need jump. Bitching about it isn't going to help. Bitching about a toggle isn't going to help, and will just make the game stupid.
I want the choice to be able to toggle jumping off, and the fact you're obstructing it when you wanted the choice to have jumping to begin with only tells me how much of a hypocrite you are. Maybe you should learn to compromise.
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