吉田氏:はい。グラフィックスが壊れない限界までは大丈夫です。道がなければ歩けないということはないですね、もう。ただ、あまりに高いところは、複雑骨折させるわけにはいかないので(笑)、落ちないように柵などを設けるかもしれません。
Yoshida: Yes. As long as it doesn’t break the graphics it should be ok. It’s not where if you don’t see the road you can’t walk. However if it’s too high we can’t have you break all your bones (laugh) so we have to have fence or something like that.

Seems that Yoshi might be interested in a little realistic jumping.

I agree with the idea of suspension of disbelief. The Advent Children (final scene especially) was completely ruined for me because of the sudden ability of the characters to fly. I was like "wait, i wasn't allowed to fly in FFVII, did I miss a special materia or something?"

With that in mind, the ability to jump does not break the suspension of disbelief, but a taru and a cat-person jumping the same height is going to have some issues... not just in looking realistic, but in looking good in the first place. They are going to have to make lalafell do some strange floating in the air hovering jumps to match the time/distance of a cat. Either that or they will have to make the cat-jump lackluster.

Since the development team cares about making high quality graphics as one of its "three pillars", this is going to be a big issue if it's not carefully approached.

For those of you who like to spout "deal with it" or "this thread should end" or similar unconstructive responses, you don't need to post here, there are many other threads where you can have wonderful discussion. The jump isn't even in the game yet, so all of this talk is speculation and part of what makes the game so much fun is speculating about the future of it. So, I will speculate and you can join me if you wish.