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Thread: Toggle Jump

  1. #531
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    Mar 2011
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    Quote Originally Posted by Ruisu View Post
    The group who's for a feature I don't want are dumb, but the people who are against the feature I don't want aren't. Sounding a bit biased there, brah.
    Oh don't worry both sides have had some pretty downright silly comments. I just find it funny how quick those who wanted jump were allover those who asked for something different once they got it.
    (1)

  2. #532
    Player
    Rocl's Avatar
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    Mar 2011
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    Final Call of Warcraft XIV
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    761
    Character
    Rocl Montaigne
    World
    Excalibur
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    Scholar Lv 80
    Quote Originally Posted by Alerith View Post
    If we jump high enough, could we escape Hydaelyn's gravitational pull and be sucked into Dalamud?
    The answer is yes and you will be required to jump to explore Dalamud in 2.0
    (1)

  3. #533
    Player
    Jokerz's Avatar
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    Apr 2012
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    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Alerith View Post
    Why are you using it in combat when it serves no purpose?
    Really depends on whether the animation is locked into passive mode or not. Can easily hit the space bar while fighting in this game...
    (1)

  4. #534
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    Apr 2012
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    Quote Originally Posted by Zaaku View Post
    Abyssea destroyed 8 years worth of balance and battle mechanics in a single expansions. Completely nulled out a majority of what FFXI memorable and engaging and was a massive slap in the face to players who spent months if not years accomplishing a feat only to have new players do the same in a matter of days. FFXI is not FFXI anymore.

    Had they not ruined it I would happily be biding my time there until 2.0 hits to see if this whole gambit is even worth investing in. Now stop attacking every single ex-FFXI player with the tails debacle. That is MY bitchfit ammo. Dragon has nothing to do with it.
    Oh wow, you're one of those. I should have worked it out by your less than intelligent posts, and stupid signature.

    Because the game was so balanced before Abyssea right? You'd just bring every job to every event?
    (2)

  5. #535
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    Quote Originally Posted by Ingolf View Post
    Oh wow, you're one of those. I should have worked it out by your less than intelligent posts, and stupid signature.

    Because the game was so balanced before Abyssea right? You'd just bring every job to every event?
    I brought PUP to every single End Game event, story line quests, ZNM, Nyzul Isle, I'minajar, and merit party I was in and preformed at or above the average performance for the function I chose to mantle. FFXI was remarkably balanced for how many jobs and the diversity of roles that needed filling. It wasn't perfect but nothing ever is.

    Also you seem like a big doody head and probably smell funny. See? I can make false assumptions about other people too! ^ ^
    (3)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  6. #536
    Player
    Enfarious's Avatar
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    Jun 2011
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    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by viion View Post
    For those who dont like it my solution is to just delete the animation files that handle jumping. This way you wont see it, they will just "move" to the position they jumped in still form.
    DAT mod ftw
    (0)

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  7. #537
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    Quote Originally Posted by Zaaku View Post
    I brought PUP to every single End Game event, story line quests, ZNM, Nyzul Isle, I'minajar, and merit party I was in and preformed at or above the average performance for the function I chose to mantle. FFXI was remarkably balanced for how many jobs and the diversity of roles that needed filling. It wasn't perfect but nothing ever is.

    Also you seem like a big doody head and probably smell funny. See? I can make false assumptions about other people too! ^ ^
    Then you never helped and you were that unique snowflake everyone hates. How does it feel knowing that the rest of your linkshell carried you through. PUP was one of the most useless jobs in almost every event in XI, and in no way balanced.

    In fact if you liked PUP you probably should have rejoiced that you actually had some use in Abyssea and Voidwatch.

    Please carry on talking about how your PUP was worthwhile in merit parties though.
    (3)

  8. #538
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    Quote Originally Posted by Ingolf View Post
    Then you never helped and you were that unique snowflake everyone hates. How does it feel knowing that the rest of your linkshell carried you through. PUP was one of the most useless jobs in almost every event in XI, and in no way balanced.

    In fact if you liked PUP you probably should have rejoiced that you actually had some use in Abyssea and Voidwatch.

    Please carry on talking about how your PUP was worthwhile in merit parties though.
    Hahahhaa holy shit you're deluded. Anyways I've learned better then to try and change the mind of someone so dead set on being hostile. Enjoy your day friend.

    Now back to the subject at hand. If this damn thing is going to happen the least they can do it put a good deal of effort into making it look and work well. I'm thinking a slight delay when you start a jump as your character steadies their leg and bends for the spring. Throwing their whole body into the hurdle. Keeping the height to a plausible low average and having a good landing animation. Put it together and it could be a tasteful, believable, and spam defuncting element of movement. A jump from start to finish should take a good 3-5 seconds before another can be started.
    (2)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  9. #539
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    Quote Originally Posted by Zaaku View Post
    Hahahhaa holy shit you're deluded. Anyways I've learned better then to try and change the mind of someone so dead set on being hostile. Enjoy your day friend.

    Now back to the subject at hand. If this damn thing is going to happen the least they can do it put a good deal of effort into making it look and work well. I'm thinking a slight delay when you start a jump as your character steadies their leg and bends for the spring. Throwing their whole body into the hurdle. Keeping the height to a plausible low average and having a good landing animation. Put it together and it could be a tasteful, believable, and spam defuncting element of movement. A jump from start to finish should take a good 3-5 seconds before another can be started.
    Provide a parse that shows how well you did. It's simple mathematics that proves how much of a bad DD PUP was. You supported worse than support jobs and DD'd worse than DD jobs. You were useless in any event that required magic bursts (The mass majority of events) and fed TP because you didn't have any native subtle blow traits. MNK (which was also pretty useless outside of salvage) out performed PUP in tanking and damage, and they weren't brought to any events either.
    (2)

  10. #540
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    I must have struck a seriously sensitive nerve.
    (3)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

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