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Thread: Toggle Jump

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  1. #1
    Player
    Raistlin's Avatar
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    Raistlin Majere
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    Ragnarok
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    Thaumaturge Lv 90
    i will non-stop jumping only to annoy this kind of people, you too?
    (10)

  2. #2
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    Enfarious's Avatar
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    Elasandria Servion
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    Hyperion
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    Gladiator Lv 50
    There are no plans for using the jump for any elements of gameplay it’s just there for those that want to jump.
    So why'd they burn the man hours on it? An at best useless gimmick just to appease some players?

    Ahh right it's a game for the players where they want to make the players happy.

    Since there are NO plans for it to be more than a /emote in function why not let it be turned off?

    Is it really such a big deal to now spend the man hours to add a toggle jump visibility, they spent the hours to let people turn off their head and weapon gear just to make people happy.
    (3)

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  3. #3
    Player
    Firon's Avatar
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    Character
    Firon Veleth
    World
    Excalibur
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    Thaumaturge Lv 50
    Maybe i should also ask for display off Roegadyn and Miqotes too because jesus they are the ugliest race imo.
    I would like this too we should start a thread >_>.
    (2)

  4. #4
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    As I said earlier, the people that wanted non-contextual jump have done so because it gives them fun and/or more options. For them to obfuscate the option to turn off jumping is hypocritical, regardless of their reasoning as they claimed "choice"/"fun" to have it in the first place!

    1. Any sort of jumping for reasons of terrain can easily be overcome by contextual jumping; any possibility of jumping would be needed in-game could also be overcome by contextual or even "QTE"-ish jumping, which can use another mechanic instead of the jumping feature to be implemented.
    2. Resources were already spent to bring us jumping when fewer resources could've been used for contextual jumping.
    3. Jumping will still not stop you from crossing the invisible wall.
    4. It's not your place to decide what is or isn't fun for someone else.

    In fact, now that I think about it, maybe we should require jumping to come with a Quick-Time Event as well. Instead of just being allowed to press the spacebar, you should have to type in a random set of keys appearing on screen. If people are truly only going to use it to overcome terrain as some claim (contrary to the fact that people do in fact use jump far more in most MMORPGs than they should), it would hardly be a problem to have QTE-based jumps to begin with.
    (6)

  5. #5
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    I think the keyword here is if a feature may appeal new customers, they will do it as long as it doesnt hurt current customer.

    Nobody is going to quit this game because of jump, nuff said. If you are going to quit because jump is around, good go away because you are clearly in minority of the minorities.
    (5)

  6. #6
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    Quote Originally Posted by Chardrizard View Post
    I think the keyword here is if a feature may appeal new customers, they will do it as long as it doesnt hurt current customer.

    Nobody is going to quit this game because of jump, nuff said. If you are going to quit because jump is around, good go away because you are clearly in minority of the minorities.
    Nobody is going to quit this game because jump can be turned off either, 'nuff said. If you are going to quit because I'll be able to stop you from jumping on my screen, then please, by all means, quit because you are clearly in the smallest minority of minorities.
    (7)

  7. #7
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    Quote Originally Posted by Dragon View Post
    Nobody is going to quit this game because jump can be turned off either, 'nuff said. If you are going to quit because I'll be able to stop you from jumping on my screen, then please, by all means, quit because you are clearly in the smallest minority of minorities.
    They put man power on jump because it might appeal potential customer, they are not gonna put manpower on jump filter because well.. you are already a customer and jump filter isn't something you advertise in your CE box.
    (3)

  8. #8
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    Quote Originally Posted by Chardrizard View Post
    They put man power on jump because it might appeal potential customer, they are not gonna put manpower on jump filter because well.. you are already a customer and jump filter isn't something you advertise in your CE box.
    Ergo, all choices are equal, some more than others. Right?

    The fact you and those like you continue to obfuscate and obstruct an option only shows your hypocrisy when you wanted the option to have jump to begin with whether it was out of respect for having more "options" or because it makes the game more "fun".
    (7)

  9. #9
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    If you read the thread, i did say im not a fans of jumping, the amount of shit i would give is none whether they implements it or not, i am just against what i think is a silly ideas and waste of time.
    (7)

  10. #10
    Player
    Jokerz's Avatar
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    Axel Smith
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    Hyperion
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    Pugilist Lv 50
    Quote Originally Posted by Chardrizard View Post
    If you read the thread, i did say im not a fans of jumping, the amount of shit i would give is none whether they implements it or not, i am just against what i think is a silly ideas and waste of time.
    Smartest comment in this thread...

    I'm not particularly against jump, but when it's implemented I want some use out of it. Otherwise....it really is a waste of time, what would be the point of introducing a new mechanic and not make any use out of it>.> Hell Just give us some platforming elements where we have to sorta climb a mountain or something...

    Quote Originally Posted by Zantetsuken View Post
    In case some people have difficulty letting this sink in:



    Yep, useless.

    A jump toggle doesn't seem like such a bad idea in light of this - and quite frankly, it was a waste of resources.

    **I seriously hope I'm wrong on this, and they give jumping a real purpose (eg. FFX-2, FFXIII, etc), but all signs point to -> /loljump
    Exactly, and I'm seriously surprised people aren't upset about this particular issue.
    (2)
    Last edited by Jokerz; 06-11-2012 at 01:09 AM.

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