I wouldn't mind Rival Wings if there was a cooldown system to prevent people from camping the mech terminal for the whole party and get back into one as soon as they die with their last one.
I wouldn't mind Rival Wings if there was a cooldown system to prevent people from camping the mech terminal for the whole party and get back into one as soon as they die with their last one.
Playing Melee like DRG/NIN/RPR = god mode basically its impossible to die unless you really messed up so badly.
I've been trying to play as RDM with OK results in frontline but since I dont have that many DR, ONE tiny mistake = dead a single SCH debuff can take my health away in half alone unlike DRG for example it just tickles.
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