Quote Originally Posted by Kansene View Post
Nothing like 6 people hitting a ninja for a full minute and barely making a dent in their health, only for them to automatically escape because ninja.

Or accidentally clipping a SAM you didn't notice with an AoE and instantly dying for it.

FL has absolutely massive issues, and tbh most of it boils down to 3 factors imo:

- CC is way too rampant, and needs diminishing returns in there.

- 60% DR for all melee is a sloppy fix, they should apply different values based on individual jobs, and not just melee. DNC gets zero DR and is more of a melee job than NIN is.

- instant kill LBs do not belong in PvP imo, in any mode. Getting an instant death sentence and losing your battle high because of accidental clipping or daring to go below 50% health invariably makes it feel like your death wasn't earned by the opponent.
One of the best posts I've seen in a long time. Absolutely spot on.