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  1. #1
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90

    Leg Graze and Foot Graze

    Is there a way to tell what is immune to these and what is not without using them on them? Some marker or something?

    Cause they are in the game. These skills exist. Sure would love to use them more.
    (1)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    6,882
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I can say that if it's a boss or an enemy in a boss fight, it's usually immune to anything like this. The exceptions are generally in ARR content. They are immune to stun, slow or anything like that.

    If it's dungeon trash, it usually works. Stun and slow work on almost all dungeon trash and this can make it easier for the healer, especially if the dungeon has a tight sync.
    (6)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,244
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 92
    They are invaluable in deep dungeon especially when doing solo runs.
    Everything thats not a boss is vulnerable to it basically
    However, for the sake of your tanks pulling mobs don't root or slow trash packs in dungeons unless it's requested, it disjoints mobs and can make pulling for tanks frustrating

    this might change with the new savage dungeons making trash more dangerous, time will tell, but for now their main use is in deep dungeons like Heaven on high and palace
    (2)
    Last edited by Reimmi; 11-13-2022 at 01:19 AM.

  4. #4
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,640
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    As far as role actions go, ranged physical DPS's kit is pretty poor. Arm's Length should be readily available. Peloton is great, but has no uses in extreme/dungeon/raids. The rest of it has a few corner cases where they are useful, but mostly are forgotten about. Leg and Foot Graze are part of those "corner cases."
    (1)

  5. #5
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,244
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 92
    Quote Originally Posted by dspguy View Post
    As far as role actions go, ranged physical DPS's kit is pretty poor. Arm's Length should be readily available. Peloton is great, but has no uses in extreme/dungeon/raids. The rest of it has a few corner cases where they are useful, but mostly are forgotten about. Leg and Foot Graze are part of those "corner cases."
    Tbh i wish we had to interupt stuff more often just to have more things to do in savage/extreme
    There will always be 2 tanks minimum in every duty so there'll never be a case of not having the jobs to handle the mechanic
    Just would be nice for variety to have dangerous stuff to interupt
    (3)

  6. #6
    Player
    Cincierta's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    1,183
    Character
    Alaha Vellonnu
    World
    Lamia
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Necrotica View Post
    Is there a way to tell what is immune to these and what is not without using them on them? Some marker or something?

    Cause they are in the game. These skills exist. Sure would love to use them more.
    I completely forgot those existed. I've always had Head Graze on my hotbar because I don't trust tanks to Interject those Twelves-damned frogs in Dohn Meg.
    (2)
    This one is beyond your help. Only sleep can save her now.

  7. #7
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by Cincierta View Post
    I completely forgot those existed. I've always had Head Graze on my hotbar because I don't trust tanks to Interject those Twelves-damned frogs in Dohn Meg.
    I had a tank forget to interject on Hermes and I honestly couldn't tell what Hermes gains from completing that cast.
    (0)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  8. #8
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    His next ability hits harder when true bravery goes off. It's usually the group wide aoe iirc. Can suck when your healer is undergeared.
    (0)

  9. #9
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by Imora View Post
    His next ability hits harder when true bravery goes off. It's usually the group wide aoe iirc. Can suck when your healer is undergeared.
    Ah that would explain it cause I was healer and I'm like always on my top form...

    well....99.95%
    (1)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  10. #10
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    The worst is still Puppets Bunker with those 3 paralyzing bots.
    (1)

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