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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,586
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by ASkellington View Post
    Its because Macrocosmos isn't a rewind. Gives you health based on 50% of the damage you take. I think it would be awesome if it was a rewind thematically but I do like how it complies damage. It makes healing bleeds slightly more interesting than pressing CO.
    Rewind is 'heals you for 50% of the damage you took over the past 5 seconds', it also compiles damage, it just doesn't have the 'put a buff on people first' part. You see people go from 100% to 10%, hit Rewind, now they're back at 55%. You put up Macro, watch people go from 100% to 10%, hit Microcosmos, they're back at 55%. Same functionality, just one doesn't involve the 'press to apply a buff' first, it dynamically keeps tracking the past 5 seconds. Macro's advantage is that it lasts longer (more window of compiled damage), but Rewind's is that it's a lot better as a 'o shit' button, which is probably more suited to the incoming damage profile that WOW has. Also it can be talented to either have 1min lower CD, or 2 charges but half effectiveness (healing 25% instead of 50%) so there's some versatility in it's functionality to be thought about too. I just don't like how Macro feels to use, having to press it once to apply a buff, then press it again to get the actual healing. It's like the server can't handle constantly tracking what damage was done in the past X seconds, so it has to be worked around with this janky hack method
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    Last edited by ForsakenRoe; 01-08-2023 at 08:51 PM.