Its because Macrocosmos isn't a rewind. Gives you health based on 50% of the damage you take. I think it would be awesome if it was a rewind thematically but I do like how it complies damage. It makes healing bleeds slightly more interesting than pressing CO.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
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