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  1. #1
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Rewind works compared to Macrocosmos (press to apply buff, then press again to detonate is janky compared to 'press and it instantly rewinds the past 5s of damage)
    Its because Macrocosmos isn't a rewind. Gives you health based on 50% of the damage you take. I think it would be awesome if it was a rewind thematically but I do like how it complies damage. It makes healing bleeds slightly more interesting than pressing CO.
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    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  2. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,336
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by ASkellington View Post
    Its because Macrocosmos isn't a rewind. Gives you health based on 50% of the damage you take. I think it would be awesome if it was a rewind thematically but I do like how it complies damage. It makes healing bleeds slightly more interesting than pressing CO.
    Rewind is 'heals you for 50% of the damage you took over the past 5 seconds', it also compiles damage, it just doesn't have the 'put a buff on people first' part. You see people go from 100% to 10%, hit Rewind, now they're back at 55%. You put up Macro, watch people go from 100% to 10%, hit Microcosmos, they're back at 55%. Same functionality, just one doesn't involve the 'press to apply a buff' first, it dynamically keeps tracking the past 5 seconds. Macro's advantage is that it lasts longer (more window of compiled damage), but Rewind's is that it's a lot better as a 'o shit' button, which is probably more suited to the incoming damage profile that WOW has. Also it can be talented to either have 1min lower CD, or 2 charges but half effectiveness (healing 25% instead of 50%) so there's some versatility in it's functionality to be thought about too. I just don't like how Macro feels to use, having to press it once to apply a buff, then press it again to get the actual healing. It's like the server can't handle constantly tracking what damage was done in the past X seconds, so it has to be worked around with this janky hack method
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    Last edited by ForsakenRoe; 01-08-2023 at 08:51 PM.

  3. #3
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    306
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ASkellington View Post
    Its because Macrocosmos isn't a rewind. Gives you health based on 50% of the damage you take. I think it would be awesome if it was a rewind thematically but I do like how it complies damage. It makes healing bleeds slightly more interesting than pressing CO.
    When I think of a "rewind" I think of things like Mage's Alter Time from World of Warcraft or Ekko's Chronobreak from League of Legends
    (0)