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  1. #1
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Sephrick View Post
    I'm still confused by the main stat. Is this just another way of saying it increases the range of hitting an item's mark on the swing, or the chances of getting the item you aim for when selecting angle/depth?
    It basically makes it easier for you to hit the mark, gives you a wider range to strike on for an item. So, because we have databases to tell us where to hit, and also even figuring it out on your own is really easy, the main stat isn't very useful at all.
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  2. #2
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by TheFatHousecat View Post
    It basically makes it easier for you to hit the mark, gives you a wider range to strike on for an item. So, because we have databases to tell us where to hit, and also even figuring it out on your own is really easy, the main stat isn't very useful at all.
    Cool, thanks. Seems secondary stat also is useless since the top mats are fixed at one yield?
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  3. #3
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Sephrick View Post
    Cool, thanks. Seems secondary stat also is useless since the top mats are fixed at one yield?
    Yeah but because perception is only meldable to MH/OH it wouldn't hurt to meld what you can with the off hand if you have the materia to spare and as long as BiS for that DoL is meldable. You still have to go back and gather lower grade things on occasion for seals/provisioner/etc so it's nice to have. If not that, even having stat rings is great
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