Quote Originally Posted by LowIQ View Post
Why did it have to come at the expense of 2 other modes? Could they not have done this better?
Since I am unsure which modes in particular you mean, allow me to take an educated guess.

If you mean The Feast, the only sane reasons I can give you are the following:
- funneling players into their flagship smallscale mode for more playing data
- limited resources dedicating to multiple small scale modes for now until more commitment is allowed internally
- the genuine difficulty to balance two fundamentally different gamemodes with a revamp in skillsets that are designed around the removal of role restrictions and a fast time-to-kill, something that would make The Feast extremely frustrating

I am not in the least surprised Feast is taken off the roster given how different it is from CC and how much you'd need to adjust the mode's rules. I'd love a version of it coming back though.

For the second mode I am unsure which you mean. If you meant Rival Wings being gone temporarily, this was obviously necessary due to the new damage tuning, but that mode has been on life support since forever because Square Enix does not seem to get the memo that having multiple large scale modes competiting for player participation and one having an additional incentive (Daily Challenge), it will obviously work in favour for Frontlines.

If you mean The Fold from way back, I can't give any insight on that one as i haven't played it.

That said, I am a lover for small-scale as much as the next guy, but unless you make them share the queue pool, like "Small-Scale PvP (5v5)" containing both Feast and CC, you will have once again a divergence of player participation that is already heavily split because of Frontlines and Rival Wings.

If this was a PvP centric game, this would still work as general player participation would be proportionally heavy on PvP, alas it is not a PvP centric game so we have to make due with the amount of players we have and encourage participation in the limited modes that we have.