I used to love rival wings. Not anymore, spend half the match stunned, heavied, and bound. Yoshi P needs to explain in the next live letter why he thinks this is fun.
I used to love rival wings. Not anymore, spend half the match stunned, heavied, and bound. Yoshi P needs to explain in the next live letter why he thinks this is fun.
Speaking of Rival Wings and the removal of diminishing returns, now you get the neat interaction of a Brute Justice being able to stunlock you to death with Double Rocket Punch if you don't have Purify ready. I can't believe this didn't come up as an issue in their testing.
The worst Is that there Is not a "prevent all thing".
Like:
-i want to limit DMG for a couple second, Guess i'll pop up Guard! NO! There are moves that bypass or strip you from guard.
-i want to cure a cc and be immune for a couple second! No way! Be ready to be imped or charmed or frightened.
Brute Justice has always been able to kill you from full if you don't have Purify. Been like that since the release of the modeSpeaking of Rival Wings and the removal of diminishing returns, now you get the neat interaction of a Brute Justice being able to stunlock you to death with Double Rocket Punch if you don't have Purify ready. I can't believe this didn't come up as an issue in their testing.![]()
Oh I know it was designed to be able to do that by stunning and then using either Flarethrower or Mega Beam, but the stunlocking to death from just spamming Double Rocket Punch is probably not intended.
I mean, no? You could stunlock people to death with rocket punch in ShB too. Rocket punch has always done well over half of a player's HP in damage.
This 100%. I played it last night as a White Mage and the moment I started getting Soaring, I would get my LB back within <10sec at times and it felt SUPER CHEESEY. When I went Summoner, I'd have LB back up before Bahamut faded.
Soaring needs removed from this mode. It doens't work with the new PVP.
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