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  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Liam_Harper View Post
    The problem is Enix have no set rules, system or guidelines except "don't reset them". It's first come first served on a highly rewarding activity. Especially with SS ranks and 1000 S rank achievements which encourage community coordination or can be griefed in the case of SS mobs.

    In any other content Enix takes measures to ensure no harassment, griefing, toxicity or animosity. Look at PvP for example, it's riddled with measures to prevent any of that. Or the hard anti-addon policies, or the updated ToS against harassment in instances and so on.
    But the Hunt is left to its own devices with no intervention and SE drop all responsibility with "we didn't intend you to share, not our fault if you argue", instead of looking at how to rework and improve what has become major content for a massive number of players.

    Whatever someone's stance may be, either 10 min invulns so we can share, or discouraging sharing, the Hunt needs reworks badly.
    In both ShB and EW there's been a period of time on my data center where a player or group of players took it upon themselves to actively grief the SS rank by purposefully despawning the minions. People tried reporting them but the whole no holds barred policy they have for hunting apparently extends to everything except purposefully resetting the hunts...nevermind the number of times I've seen hunts "accidentally" get reset by people who are tapping them then going AFK outside of their leash radius so that the boss resets itself if it targets them for a mechanic.

    I think if anything gets changed they at minimum need to address that part of the hunt system because I don't know what they were expecting when they attached an actual failure condition to an overworld enemy.
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    Last edited by KageTokage; 11-22-2022 at 09:51 AM.

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