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Thread: Melee DPS

  1. #1
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100

    Melee DPS

    Is it me or did melee dps get much harder after this update...feels like its play ranged or die
    (1)
    Death Is Only The Beginning....

  2. #2
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Haven't really noticed a difference. Still ruining lives on MNK/NIN/DRG and RPR to a lesser degree. Mch has become slightly easier to not get rolled over on which is nice. Can't say I see a huge difference in BRD yet. It's still amazing.
    (0)

  3. #3
    Player
    LifeupOmega's Avatar
    Join Date
    Dec 2021
    Posts
    49
    Character
    Kenna Tahten
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    In what? Cause FL is still melee dominated due to damage reductions.
    (3)

  4. #4
    Player
    Kansene's Avatar
    Join Date
    Dec 2021
    Posts
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Scholar Lv 98
    The only change I've noticed after the update is a humongous wave of DRKs swarming all over the place like locusts. Did they get a huge buff I'm not aware of?
    (0)

  5. #5
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Maybe people just realized hp currency attack + damage taken - is pretty powerful. xD
    (0)

  6. #6
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Melee DPS are still by far the most OP broken anti-fun jobs in PvP that are unkillable because they are tankier than tanks while also doing more damage than ranged DPS, can escape from everything, while being impossible to escape from. Your wins or losses are based on how many melee DPS you have and the quality of those players. No other job matters or has significant impact enough on the game's outcome than melee DPS because of how broken they are. All five of them.
    (5)

  7. #7
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    I forgot to preface for CC SORRY!
    (1)
    Death Is Only The Beginning....

  8. #8
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by MonteCristo View Post
    I forgot to preface for CC SORRY!
    i have noticed that ranged seemed to hit harder then melee in cc....
    (0)

  9. #9
    Player
    Kansene's Avatar
    Join Date
    Dec 2021
    Posts
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Scholar Lv 98
    I've not noticed much of a difference in CC personally except that I tend to survive against SAM and DRG more, but I chalked it up to me finally learning to avoid them when they're obviously LBing. Monk got buffed though, and NIN had their speed nerfed a bit, other than that I dunno if there's been noticeable change in things. BLM got squishier, RDM got a slight nerf, and BRD can jog slightly faster while casting powerful shot.
    I guess the line of sight changes have made it harder to run for cover and recover, which is probably a bigger struggle for melee since they must run further?
    (0)