Maybe they should swap Bloodwhetting and Thrill's bonus effects. So BW becomes 'you apply a shield to self, and you get 20% bonus hp restored, and take 10% less damage for 8 seconds, and 10% less again but for 4 seconds'. Meanwhile Thrill becomes 'your Max HP and Current HP is increased by 25%, and you restore HP on each attack'. Then it's at least kinda justified that you Bene yourself every time you AOE in a dungeon, it's a 2min CD

Just spitballing. Also yeh it's 100% ridiculous that Shake/Veil heal on application, and 150% that Shake has a HOT attached. What's next, standing in Passage of Arms grants a HOT ala Collective Unconscious?