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  1. #14
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    353
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    Personally, I feel like “increasing max HP” is the primary answer to mitigation needs that should be White Mage’s wheelhouse. It’s not reducing incoming damage, but it increases how much damage the party can take while also being refillable for its duration, letting tools like regen/medica II or liturgy offer more value for certain mechanics. It’s basically a refillable barrier.

    What would be interesting is seeing each healer approach mitigation needs differently as their primary response to big damage.

    WHM: increases max HP
    SCH: flat mitigation
    AST: stagger damage taken
    SGE: staggered barriers

    That doesn’t need to be their only mitigation strategy, but could be their main 30 second cooldown or something similar.
    I would add on that I would rather one option being what vengeance does on warrior (reflect x damage on top of mitigation) but as an aoe mit to help differentiate the healers, with the idea that the others get something that starts making them unique as well. But I am with you with different answers to the same problem.

    I would argue that vengeance AoE would be suited for SCH given it has some tact with warrior lore wise.
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    Last edited by Katish; 06-13-2023 at 03:04 AM.