Quote Originally Posted by Raikai View Post
I know this might be a good answer, but it kinda sucks at the same time... Like, I play Dancer mostly because I love the job fantasy a lot, and I don't get that same feeling playing Ninja, whenever I want something more complex.

So it kinda sucks when your favorite job doesn't give what you want or need.
That i can agree on, but thats how it is..
[Instead of going for the low entry - highskillfloor design, this game choose to split them among the jobs]

The thing with MMOS is that they need to create jobs/classes simple.
- simple enough for the average player to play at a acceptable level..
Since big playerbase = more money.

However you can effect your experience by outside factors too..
like don't play with premades(friends),play with randoms / new players ect..
Do harder content.. (make the game harder on yourself)


Quote Originally Posted by Sebazy View Post
Does that really ring true with healers anymore though?

If we compare vs WHM:

SCH's increased difficulty comes down to needing more proactive vs reactive, you need some fight knowledge to shine. However even that isn't really what it used to be. ARR SCH used to have objectively weaker and slower healing throughput than WHM. If you played reactively you could genuinely struggle. Now that's just not the case as the holes in the kit have all been plugged. A well played SCH isn't easier, they are just more efficient with GCD usage (More broils basically). Challenge doesn't really come into it.

AST is much the same, they used to have weaker raw healing throughput and less of an emphasis on personal DPS but with highly variable and erratic cards to make up for it. Now the variance is mostly gone, replaced with fluff variables that barely matter. The challenge now boils down to: Can you do your 2 minute burst rotation whilst also handling the mechanic that's probably happening in the middle of it. That's a fine challenge for Savage, not so much for Extremes and certainly not in anything below where CD alignment is probably a disorganised mess anyway.
I started as WHM and changed to AST 4 months in, there was a clear difficulty curve there (more steep learning curve)..
AST has more going on than WHM, which is why i think it's more engaging, for me it was.. i felt WHM was kinda repetitive in comparison.

(But everything becomes easy with experience and time regardless of difficulty..)