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  1. #11
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ashemmi View Post
    I still see many healers who don't hit the DPS buttons that are in place now. A good number of them. I've worked with players who get stressed over the complication of DPS on top of Healing. These are your casual healing purists. Complicating healing further creates more stress here.

    I still hear complaints from some DPS and Tanks when going full glare mage mode and they aren't riding 100% health. I hear it from other healers as well. "Aren't you going to heal?" I've hit as many buttons, likely more... I'm using my oGCD and see the other healer still attempting to proc cure 1. Adding more buttons to slow down the average player still creates stress here. There was a post pages back about returning to the rotation after movement or emergency heals. They happen.

    Stronger players, especially when playing with other strong players... Yes, this can get boring and dull, especially in standard content with some fairly skilled tanks being able to heal themselves entirely. Dia, Glare .... Holy SPAM... Help is needed for the brain numbing which happens. I have friends who will only see benediction, or the obligatory "git gud" regen when they reflex check me. These aren't the players that you tend to run across day to day.

    This is where everyone splits. The answer isn't just to complicate the DPS rotation for healers. In general, for two sets of players, this will make the job more undesirable or cause problems for others. It doesn't really fit in to the idea of "Casual Gaming". In harder content, there is a place for it. Better ways to help the party.

    The old FFXI had something here, sub jobs. Not favorable, again because of casual play. Players essentially were /forced/ to level specific jobs to augment their main.

    What if there were a way to pull in one or two abilities from another job you've leveled? Leylines before Misery or Holy Spam... Game on.
    The players that don't hit DPS buttons now won't hit any new DPS buttons.

    I don't know about how often you hear about these "why aren't you healing " issues, but if no one is dying and you (global you) are using your tools skillfully, all I can say is that there is no reason to feel stressed. Adding more buttons isn't the the problem, it's (potentially) a lack of self-confidence for some people.

    Finally, I don't seen anyone asking for complicated DPS rotations, however "casual gaming" doesn't mean that someone doesn't want to be able to improve, or to have flexibility in their job. Right now the job design really doesn't offer much once someone has been playing it for awhile, this is what a number of people are asking for. This should not intimidate anyone who is new to the job, or who wants to ignore these options- but if someone is ready to stretch a bit, at least they can use them.
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    Last edited by IDontPetLalas; 11-29-2022 at 09:31 AM. Reason: typo - added "not" in the last senetnce