I have to ask the people vehemently against healers getting more complexity, "How does it negatively affect you in any way when the skill ceiling of healers goes up?", keep in mind, everybody here is asking for the raising of the skill CEILING not the skill FLOOR, as the skill floor is the same, how does it negatively affect anyone in any way?

Do not use the same tired excuse of "Oh, but if they have more dps buttons, they'll heal less!", that's nonsense and you know it. Even with the current oversimplified kit, people can still die to lack of healing.

So why is it that when a tank doesn't mitigate and dies to a tankbuster, we say "The tank messed up, they're at fault."? But when a healer miscalculates and someone dies to damage, we instead have to say "Clearly we must gut the healer role because it's too hard.", why is that?