Quote Originally Posted by Succor View Post
The complexity of the healer role comes from using the correct support skills at the right time and location, which I find pretty engaging tbh.
It doesn't achieve that right now. It devolved to "press one of the million heal abilities you have for the raidwide while spamming Glare." If the tier is new, maybe we'll get to press FIVE heal GCDs out of the 100 Glare casts before everyone gets the current IL gear and that completely disappears, how fun!

Healing was much more intensive and complex in past iterations of the game, and they still had engaging DPS rotations. AST lost their unique kit that had much more supportive cards and SCH lost pretty much everything, even the fairy got homogenized to oGCDs for reasons no one understands. The only one who didn't suffer as much is WHM since that job was already in the gutter. Having more to heal is not engaging in this current system and it never will. Choosing one ability over another needs to have more weight than "one heal over another heal" because they all do the same exact thing.