Quote Originally Posted by Semirhage View Post
Odds bodkins. Of course not. Syntax is a relic best left in the 20th century. Words have no difference between them; they're all pretty much the same. Stapler. Fontina jug napkin squeeze. Pin screech leprosy dust. Spock, The Rock, Doc Ock, and Hulk Hogan.

Sophistry.
You know, thinking about it again, my mind went down the rabbit hole of... If all FFXIV's gameplay just amounts to 'pressing buttons' and different actions don't matter because, at the end of the day, all you're doing is pressing more buttons, then why even have buttons at all? Why not just have 1 button on every job that does the same thing, and you set it to every spot on your hotbar, so you can press whatever you want in whatever order. It's all the same, right. It's just pressing buttons after all. But that got me thinking... Because you know what? There is a game that actually did this! The critically acclaimed storytelling masterpiece that was Balan Wonderworld. A beacon of immaculate game design at its finest.