Both are definitely part of the reasons why the role is boring. Let's say they do give all form of mitigations and healing to healers while stripping them bare from other role & leaving our DPS options as it is, what do you think we will do?
Double weaving our tools more intensively 5% - 15% of time then go back to 1 2 1 1 1 1 1.. 70%+ of time? Wow.
Since you're bringing your own anecdote, it's only fair to compare mine with yours. Whenever I am not queueing as a healer (or cohealing) & $h!t hits the fan, it is almost always the healer who focuses on healing that actually panic heals & not knowing what to press to prevent a wipe. Roulette, high end, all the same. They always fall first before the "Green DPSes". Are there any bad green dpses? Why, of course. But the numbers I've encountered aren't as prominent as the former.[...]I see far far too many healers out there that can DPS in competition with pure DPS classes but if the party starts loosing health? They panic and can't muster the knowledge or skill or even raid awareness to actually pull the party through bad situations. I can, on any of my healers, have some big mistake happen where people have failed mechanics and have in mass died, and I can stay alive, manage my MP, rez on the run even with a boss chasing me and I can get tanks and other healers and rez capable dps up[...]
Worrying the party will drop dead all suddenly surely counts as one, too. For the most part of a healer's learning curve, such cautionary behavior just prove to be unnecessary most of the time. Damages are heavily scripted, to the point with enough experience one can easily predict when exactly players will make their 'random' mistake to counter that while keeping DPS uptime.[...]Worrying about DPS on a healer is like worrying that elephants can't fly.
But sure. Let's make healing 'more complex'. Veteran healers would likely welcome the heightened skill floor but know that this will only hurt less experienced healers more. Raising the filler complexities aka DPSing (or buffing if they ever dive into that again) on the other hand will not hurt them because less experienced healers cares less about doing damage & will less likely to press damage buttons actively, which is fine. There are already healers who do not bother to press Assize because it does damage. Adding more damage options will not make it suddenly interesting to their eyes.



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