Quote Originally Posted by Desna View Post
If you want to DPS with a more complex DPS rotation....play a DPS. The issue isn't healer DPS rotations not being complex enough, the issue is too many other classes have too much mitigation and the devs have effectively neutered the healer role in the game.
As a tank main, I love having mitigation and healing tools available to supplement my DPS rotation and healers. It's fun, interesting, engaging and separates my role from DPS in good ways. As a healer player, I enjoy working together with tanks on healing and mitigation to help survive mechanics, because it's fun, interesting, engaging and separates my role from DPS in good ways. The problem isn't needing to become a heal slave, no one with a valid opinion wants that. The problem is that I want to do DPS in more interesting and fun ways as a healer in addition to my duties as a healer. The vast majority of this game isn't current relevant Savage/Ultimate difficulty, which is the only place you would spend more GCDs on healing than DPSing if even then, and I'm glad for that. I want the core game design concept of healing in FF14 to be contributing to DPS in significant and interesting ways on top of my healing duties.