People forget that there's nothing more damaging than when devs decide to fix things that aren't broken; this is what causes many of the job balance issues we have in the first place.
Don't get me wrong, I wouldn't mind delaying new standard jobs, if only to avoid worsening the current balance between jobs. I just don't want to see yet more unnecessary job revamps done purely for the sake of changing things. I would love to see more limited jobs introduced, however, because limited jobs would have more creative potential imo.