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  1. #1
    Player
    JT35's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Kinnison Tyrael
    World
    Faerie
    Main Class
    Thaumaturge Lv 90

    Fix Rapid Synthesis so it actually hits at 50%

    I used to play this game a lot. And I remember how Rapid Synthesis was labeled to hit 50% of the time, but that it always hit no more than 20-25% Tops.

    So I come back to the game a few days ago thinking that surely by now they either fixed the bugged or relabeled it to the ACTUAL success rate...


    NOPE.
    Still hits like 1 out of 5 on average.

    If you only want it to hit 20%, then fine. It's your game.
    But LABEL IT AS SUCH.
    OR FIX IT.
    (3)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Welcome to RNG, over thousands of people.

    It averages to 50/50.

    Same as how a 7% meld can go on the first try, or 300 materia later.
    (17)

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Welcome to RNG, over thousands of people.

    It averages to 50/50.

    Same as how a 7% meld can go on the first try, or 300 materia later.
    At a 7% success rate, you'd have a 97.34% probability of getting a meld at 50 attempts, and a 99.38% probability at 70 attempts.

    Quote Originally Posted by dspguy View Post
    If the OP ran Trial Synthesis (to save gil) and just spammed Rapid Synthesis and tracked success and failures - and did this 200+ times, they'd see it is closer to 50% than 25%. And the variance from 50% would work itself out if they kept going.

    What the OP is seeing is what we all see. Confirmation bias. I'll never forget the 175 melds it took to put a 5% materia on an accessory years ago. However, after that, I took to tracking all my melds when I was pentamelding and compared them with that the game tells me the odds should be. The result over a long period of time? Their RNG is pretty spot on. Over a short period of time, it is hard to see it and we only see what we allow ourselves to see.
    Maybe, maybe not. If they did run that trial for 200 attempts and it came out to 30% success rate would you still discount it as not enough attempts? 500? 1000?

    At what point does data become valid if it doesn't agree with what you think it should be? 100 attempts is a decent sample size and shouldn't be scoffed at, it should be considered.
    (1)
    Last edited by Deceptus; 10-31-2022 at 10:10 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #4
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Deceptus View Post
    At a 7% success rate, you'd have a 97.34% probability of getting a meld at 50 attempts, and a 99.38% probability at 70 attempts.



    Maybe, maybe not. If they did run that trial for 200 attempts and it came out to 30% success rate would you still discount it as not enough attempts? 500? 1000?

    At what point does data become valid if it doesn't agree with what you think it should be? 100 attempts is a decent sample size and shouldn't be scoffed at, it should be considered.
    Do it yourself and find out. Not necessarily with Rapid Synthesis, it could be any RNG aspect of the game. I've done it.

    https://drive.google.com/file/d/1WyS...usp=share_link

    I ran /random 2 (which rolls a 1 or 2) and recorded the output. Figures are in the link, but for those not wanting to click the link, the gist is:

    This simulates the 50% success/fail of Rapid Synthesis (RS).

    First 189 rolls had the following results: 100 1s (53%) to 89 2s (47%)
    Next 43 rolls had the following result: 15 1s (35%) 28s (65%).

    Collectively, across all 232 rolls, it was:
    49.5% 1s
    50.5% 2s

    There were also multiple instances of consecutive 1s or consecutive 2s which would have looked like lots of RS successes or failures.

    It didn't take that many rolls to see the results begin to converge towards what we'd expect.
    (1)

  5. #5
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    <don't fully understand the situation since I only rapid synth stuff I out level or fan easily create with no issue..,>
    But I'd like to add if we are rapid synthing any item at max level.
    It should automatically be all HQ, since we have that skill that auto fills the Quality to max.

    Edit: Clarification, I mean Trained Eye if all the crafts are 10 levels or lower. This should count for all items crafted.

    I assume op means when Rapid Synth at, or near same craft level
    (1)
    Last edited by GTK0HLK; 10-31-2022 at 06:14 AM.

  6. #6
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,187
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    If the probability of an event is not 0 or 1, there are no guarantees. The pRNG isn't broken because you personally have not observed an event to occur as often as its probability says it should. For every thousand times you use the action, there are thousands of other players using the action millions of times more that you cannot observe. If you could, you would see that it works about as often as it's supposed to. This is still true even if you personally go ten or even a hundred failures in a row. While an improbable occurrence, it's not guaranteed not to happen, and it doesn't mean the game is broken when it does.
    (3)
    Error 3102 Club, Order of the 52nd Hour

  7. #7
    Player
    Jalei's Avatar
    Join Date
    Jun 2021
    Posts
    40
    Character
    Mikayla Blythe
    World
    Alpha
    Main Class
    Alchemist Lv 100
    Literally just don't use rapid synth lmao. Much better options out there that don't have you crying on the forums my dude.
    (2)

  8. #8
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Jalei View Post
    Literally just don't use rapid synth lmao. Much better options out there that don't have you crying on the forums my dude.
    I mean it's needed for expert craft like Water Otter fountain... What you gonna use if Rapid Synth is useless for you?
    (4)

  9. #9
    Player
    Jalei's Avatar
    Join Date
    Jun 2021
    Posts
    40
    Character
    Mikayla Blythe
    World
    Alpha
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Knot_D View Post
    I mean it's needed for expert craft like Water Otter fountain... What you gonna use if Rapid Synth is useless for you?
    I never said its useless but if you're going to QQ and complain about it, find something else. That's the point I'm making.
    (0)

  10. #10
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    We really don't need back in forths here, and in other topics.

    It has its uses.., does it need to be as the OP wants not exactly.., will it drain resources from other things.., not as much as many would exaggerate..,,
    Does it need some changes to take into account..,
    Yes..,
    Like taking into account "Trained Eye" if the level difference is there.

    It has uses, so it exists. Personal amount of uses aside. Does it merit OPs desired changes..,

    Simple Yes or no, with minor detail.<no back and forth about it>
    (0)

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