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  1. #31
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,141
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by shadowclasper View Post
    Because being an ass about it is totally a thing that makes our community great. This shit is what began to kill wow.
    If you read what I wrote and thought "what an ass", that's a you problem. My entire post is predicated on people being smart enough to figure out mechanics or ask without being babysat except when the game throws a new UI button at them that they only ever saw once before in which case they might need a little reminder of its existence. You do people a disservice by explaining the mechanics just because someone is new. It takes away their opportunity to see the mechanics and figure them out for themselves if they want to be surprised; or it holds the entire party hostage to explain things to one person when failing the mechanic wouldn't be significantly different than getting it right. Even if someone asks for a mechanics explanation, most fights are one of the following:
    • "dodge things"
    • "dodge things, kill adds"
    • "dodge things, ignore adds"
    • "dodge things, click the thing when it appears"
    • "dodge things, wait until the floor turns blue before you click the thing"
    Yes, almost every fight in the game is this simple. And when it's not, a simple one line instruction handles it, e.g., "grab one orb whenever the buff runs out". You don't need to type out a guide, and if a guide is what they want, there are plenty online that they can consult before entering the duty.

    Outside of Extreme/Savage/Ultimate content, which people should prepare for on their own before entering, there are only a handful of critical mechanics in the entire game people might need to be warned about so that the party doesn't wipe (e.g., Seat of Sacrifice ATE). In the vast majority of content, you just don't need to spoil things. If they fail the mechanic once, they're unlikely to die, and if they do die, oh well, it costs someone else a single cooldown to recover from it. The stakes are that low.
    (8)
    Last edited by Rongway; 01-01-2023 at 07:50 AM.
    Error 3102 Club, Order of the 52nd Hour

  2. #32
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by shadowclasper View Post
    Because being an ass about it is totally a thing that makes our community great. This shit is what began to kill wow.

    It adds another 3-5 minutes to the dungeon and hardly hurts a thing, if I was doing it for post stormblood dungeons that'd be one thing, but it hurts nothing to ask if folks are new and need the explanations
    I hate it when people do that when its my first time in a dungeon - I've been playing since ARR beta and I still hate it when people do that in the new mainquest dungeon on the second day since patch release. I prefer to figure mechanics out for myself, thank you very much - which is why I've opted to disable my chat right after greeting everyone to avoid any spoilers.

    At the very least you should ask people if they want an explantion, not if they're new and "need" one. I've been in quite a few runs where someone decided that the new person "needed" an explantion because letting them figure it out themself would've slowed down the run to much - not taking into account that the person in question would've prefered going in blind. Personally I've requested quite a few times not to explain boss mechanics to me (and I usually get them right the first or second time anyways) but people ignored that request, so disabled chat it is for me now...

    So yeah, it does hurt a thing to just automatically go into explain-mode.
    (4)

  3. #33
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,631
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I think people need to keep in what what type of game this is... MMORPG. If you don't want to deal with people, including instances of actually talking in chat or variances in how the other characters in your party play- maybe go play a console game. Or maybe use Duty Support yourself. You'll get a nice consistent playthrough like that.
    (2)

  4. #34
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by shadowclasper View Post
    Because being an ass about it is totally a thing that makes our community great. This shit is what began to kill wow.
    Community was a non factor, in fact WOW has the better community
    (0)

  5. #35
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    730
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by dspguy View Post
    maybe go play a console game
    *Looks at FFXIV* wait whut?

    MMORPG is a too generic term, a world wide large truck simulator server can already be an MMORPG, even if there are no collisions are there and you just see the others drive. You can have a duel by trying to be the most efficient driver (route planning etc), and by that still allow interactions which is required, but keep that whole part optional.

    So sadly, your argument doesnt realy work here.

    But the issue is player interaction in general anyway. Regardless of gametype, there are always diffirent types of players. Just like having a pubstomper in a shooter they can be disruptive, while doing nothing wrong. Rushing in FFXIV also isnt. But having tools to avoid this is obviously welcome, and if that can be done with players, why not? (actualy we know the answer here: queue times arent popular for content that is just taking longer vs the short route). So on that part i do agree, play a game where such interactions cant happen if you dont want that. And otherwise, just accept and move on.
    (0)

  6. #36
    Player
    shadowclasper's Avatar
    Join Date
    Aug 2020
    Location
    Ul'Dah
    Posts
    178
    Character
    Raranpa Rehw-setlas
    World
    Goblin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vidu View Post
    I hate it when people do that when its my first time in a dungeon - I've been playing since ARR beta and I still hate it when people do that in the new mainquest dungeon on the second day since patch release. I prefer to figure mechanics out for myself, thank you very much - which is why I've opted to disable my chat right after greeting everyone to avoid any spoilers.

    At the very least you should ask people if they want an explantion, not if they're new and "need" one. I've been in quite a few runs where someone decided that the new person "needed" an explantion because letting them figure it out themself would've slowed down the run to much - not taking into account that the person in question would've prefered going in blind. Personally I've requested quite a few times not to explain boss mechanics to me (and I usually get them right the first or second time anyways) but people ignored that request, so disabled chat it is for me now...

    So yeah, it does hurt a thing to just automatically go into explain-mode.
    Fair enough here
    (1)

  7. #37
    Player
    Sorimachi87's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    526
    Character
    Aoi Fukuhara
    World
    Odin
    Main Class
    White Mage Lv 100
    I've been yelled at, before the new ToS took place countless times, so much that i only give small important hints, such as you can fall off a platform here so be careful.
    People usually start instantly after the barrier drops so theres no time to explain stuff while in the middle of the fight. Sad but true nowadays in terms of new players.

    I mean some people don't even wait for others being in video cutscene. They just pull.
    Sometimes theres a hold up, there are new players in a cutscene message from someone
    (1)
    Last edited by Sorimachi87; 01-07-2023 at 07:18 PM.

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