
Originally Posted by
Miemi
I do agree that there's a problem with the current Ranked queues, because as you mentioned, there are virtually no rewards. I got the Crystal rewards myself during the first Season and see no point in participating in Ranked anymore.
BUT. They will never bring back the exclusivity ranked PvP offered. There's multiple reasons they decided to remove it, and they won't bring it back for those exact reason. Number 1 reason being, and I think many of you know this is a big problem in every online videogame: Boosting. Being paid boosting or friends wintrading with each other, it was a big issue.
I don't miss the toxicity we had during the Feast because of the exclusive (good) rewards it (occasionally) offered. I don't want to see that happen in Crystalline too.
The "Battle Pass" we currently have works perfectly. Doesn't matter if you win or loose, doesn't matter if you play ranked or casual, doesn't matter what rank you are, you will always get experience as long as you play, and it lasts A LONG TIME, 4 entire months, 2 Seasons.
Now, I don't think there's a perfect solution. But you know what they could do? Remove Ranked queue entirely and relocate those rewards to casual. The first 100 players that complete the Battle pass will receive Crystal, next 200 Diamond, then Plat, and so on. That way everybody has a reason to play, the amount of games you play actually matter towards your "rank" and victories giving slightly more experience would make a difference. Just an idea. It would make the entirety of pvp dead tho, since the Battle Pass lasts way too long and you'd have no reason to play once completed.