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  1. #1
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100

    Alternative to LBs in Dungeons

    https://www.reddit.com/r/ffxiv/comme...hey_should_be/

    My personal take though compared to what the thread is saying is I wonder if its best if everyone in the party should have their own LB rather than being overall who gets to use it? Like to me it would be useful if I was allowed to keep my Melee LB I can use for bosses while the Ranged DPS will have more flexibility to use their Ranged LB on Mob Packs.

    It would be a great time saver if we can have our LBs separated from each other for 4-Man Dungeons rather than being forced who gets to use it.

    Given this would make dungeon more easier than it is right now, but if we're being honest here the Dungeons have been too easy for a very long time. Might as well go all the way.

    I would say the system should be kept the same for Alliance Raids, Trials, Relic Zones, and the newly formed Criterion Dungeons just to keep balance over there while 4-Man Normal Dungeons get a different adjustment how LBs work for that (Maybe it could be extended to Criterion Dungeons though..well maybe).

    I feel like its just one way where the Ranged Player doesn't get shouted at for wasting a LB and everyone wins, I do want to see Ranged Players shine more than how it is right now.

    Edit -

    To add some balance where its not completely broken in 4-man dungeons is that healer & Tank LBs can still absorb the LB gauge overall from all players, so if there is like bosses that specifically need those LBs then its better to save and use it when needed.

    In a way it could make Healers more valuable (though there could be a bit of double edged sword with that depending how the Healer uses that LB), but I know when it comes to Tank LBs its only been useful in very specific situations that require it.
    (0)
    Last edited by Kaliesto; 11-01-2022 at 04:30 PM.

  2. #2
    Player
    PirateRyanG's Avatar
    Join Date
    Sep 2022
    Posts
    389
    Character
    Aserana Swian
    World
    Odin
    Main Class
    Conjurer Lv 90
    Wouldn't that just make the LB overpowered? If you have 4 people smashing off their own LB.

    And dungeons aren't easy for everybody. There are new people entering the game all the time. They are challenging if you have an at-level group.

    Plus, giving everybody an LB in a dungeon doesn't really work to 'train' you for that other content, though. One of the main purposes of dungeons is to train people to do late game content e.g. raids, trials, etc.

    Bet you would be the first to complain when a newbie thinks everybody has their own LB and blasts it off, ruining the party
    (0)

  3. #3
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by PirateRyanG View Post
    Wouldn't that just make the LB overpowered? If you have 4 people smashing off their own LB.

    And dungeons aren't easy for everybody. There are new people entering the game all the time. They are challenging if you have an at-level group.

    Plus, giving everybody an LB in a dungeon doesn't really work to 'train' you for that other content, though. One of the main purposes of dungeons is to train people to do late game content e.g. raids, trials, etc.

    Bet you would be the first to complain when a newbie thinks everybody has their own LB and blasts it off, ruining the party
    When was the last time a dungeon was hard, with the exception of Tower of Babel (Which is the difficulty I'd expect for a dungeon this late into an expansion cycle of a game, its a pity they dumbed everything past that down to complete gutter level of skill required).
    (1)

  4. #4
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    When was the last time a dungeon was hard, with the exception of Tower of Babel (Which is the difficulty I'd expect for a dungeon this late into an expansion cycle of a game, its a pity they dumbed everything past that down to complete gutter level of skill required).
    Tower of Babel isn't hard
    (2)

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