They buff Warrior.
Me happy.
Well, I'm not too surprised. Ranged and casters should be about 6% to 8% behind melees now.
Black mage will look good in speed clears further invalidating rdm/smn.
Machinist still sucks compared to blm/Sam.
Waiting for the next worst melee job to get buffs.
Although there's still 6.3, I'm at least content smn/rdm got similar buffs because they are balanced to each other.
Summoner isn't invalid right now... Not like it's the most used caster by a massive margin, but ok? as important damage output is SMN is proof that not always the top damage job will be chosen.Well, I'm not too surprised. Ranged and casters should be about 6% to 8% behind melees now.
Black mage will look good in speed clears further invalidating rdm/smn.
Machinist still sucks compared to blm/Sam.
Waiting for the next worst melee job to get buffs.
Although there's still 6.3, I'm at least content smn/rdm got similar buffs because they are balanced to each other.
Not saying it shouldn't be buffed but BLM changes were also needed, likely not even enough because people will still use Smn way more then other casters. RDM wont be used as much still.
Last edited by Rithy255; 11-01-2022 at 08:21 PM. Reason: added stuff
At this point they should just make WHM a melee class in PVP, goddamn.
Miracle of nature was a mistake. The sooner SE's PVP team realises this and either deletes or reworks it, the better.
Still wondering if they even realize it's not cleansable and that's the only issue with miracle....
now can't do anything when in dutyfinder or cancels it and gives you a pentaly for doing so. Gives you penalty a for leaving it now even if it doesn't pop.
I like that WHM nerf in PvP, definitely needed it.
These PvE changes leave much to be desired. Shifting the numbers around isn't enough. Not for ranged and casters anyway.
I would try to be excited for the Reaper buffs but Lemure Slice is still too weak and not on par with Bloodstalk. At all.
I think that Plentiful Harvest and Communio buffs is just to make RPR slightly better now that it's fallen behind in the DPS rat race but ultimately is balanced around Trials/Raids.
And you only get the 1k potency if you get 8 stacks. It's really just one extra Communio. Which is great I guess.
Fooling around with potencies is just so underwhelming to me.
SMN buffs just give me more incentive to SpS build and spam summons more while saving the second Energy drain for 4 Festers and 2 Ruin 4's for some burst.
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