Quote Originally Posted by Momo_Kozuki View Post
WHM's Miracle of Nature gets nerfed again in pvp.


How about make Miracle of Nature an 5m range AoE next? High risk, high gain as a gap-closer disabler.


Also more dyeable low-level sets are cool. Hope they will do Shisui set next.
They're nerfing it the wrong way.
Return the original range, but make it 1, purifyable, or 2, break on damage.
It's just a extra stun with no counterplay to guarantee kills which is bad gameplay