Dunno but MNK's at least in frontlines are the WORST DPS in the entire mode. With the def % buff to every class even at max BH you cannot get a kill with your combo+LB anymore.
Monks literally can't die and all they have to do to be useful is instant transmission to someone, push them inside them inside their team then transmission back, they are literally the best melee in frontline actually.
No they don't, I play exclusively Frontlines almost everyday and I never see a single MNK doing something useful besides being a meatshield or feeder, their combo deals little to no damage.
You are telling me that you are going to dive in between 10 players to push a random enemy to your team to get an assisted kill? that's never going to work against decent players.
Go check the damage output after every match its a miracle if they can deal more than500k damage per map.
Maybe they are fun to play in BR because you can troll and push people outside the bridge.
Right now the top Melee DPS classes in FR are DRG/NIN/SAM/RPR.
There is no reason to play MNK right now when you can roll an entire alliance as NIN.
People pay attention to what others do in Frontlines? *scared that somebody has seen how awful I am*
I don't know what kind of MNK you fight with but they're still pretty tanky and you won't win 1v1 with them... With this buff, they're getting stronger and tankier![]()
Welcome to Frontlines a mode when you have to fight 48 players on screen and you are never going to duel someone 1vs1 unless you are playing off the objective. Why play as MNK to be tanky when RPR/NIN exists? their ultimate's are more useful than bringing out someone off guard (RPR does it in a AOE and charges it quickly) they deal more damage, can secure kills, NIN can stun you from range, DRG can play as a "range job" and Reaper its literally unkilleable if you rotate your CD'S properly.
Before the PVP DEF% patch, MNK were extremely dangerous because no matter what job you are they could 1 shot you with max BH with no effort.
Last edited by AnnRam; 11-01-2022 at 11:51 AM.
I do play Frontline daily as well and I play all jobs. MNK is about picking target to push your target to your group and defeat them. Earth Reply can give you full heal and >15k AoE damage to melees and tanks, even bigger on ranged. Gap closer gives good mitigation and has 3 charges that you can gap closer to your team and there's no way you die in pack easily.Welcome to Frontlines a mode when you have to fight 48 players on screen and you are never going to duel someone 1vs1 unless you are playing off the objective. Why play as MNK to be tanky when RPR/NIN exists? their ultimate's are more useful than bringing out someone off guard (RPR does it in a AOE and charges it quickly) they deal more damage, can secure kills, NIN can stun you from range, DRG can play as a "range job" and Reaper its literally unkilleable if you rotate your CD'S properly.
Before the PVP DEF% patch, MNK were extremely dangerous because no matter what job you are they could 1 shot you with max BH with no effort.
I don't doubt NIN/RPR are tanky but IMO RPR has the weakest damage over all melees.
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