I would like to preface this is also heavily an astro rant with a little bit of sage sprinkled in.

Since the removal of nocturnal sect on astrologian and the release of sage, it feels like the homogenization of healers has somewhat gotten in the way of differentiating what each of them can really provide to a party, beyond simply being a flavour of regen healer or barrier healer.

While I understand the appeal of doing so, such as helping to guarantee that each healer has the basic tools needed to do their job, or that every healer is always valid in all content, it also kind of sucks when 80% of healer abilities feel so extremely similar to one another, even between subroles.

While a nonissue at lower levels, it is kind of deflating to play as a healer in higher level content when you compare the diversity of healers vs the diversity of every other job and role in the game. DPS for instance are all extremely diverse and flavourful, and even the homogenization of tanks feels less imposed as it has on healers. As such, it would be nice to see better diversity between the functionality of each healer.