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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,357
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Allegor View Post
    I mean, I keep saying it as a joke but it might as well be a reality that if RDM ever gets a Vermedica spell, it's likely to become the most popular "healer".
    It got Magick Barrier this expansion, so it's already halfway there
    (2)

  2. #2
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    If I had a healer that had RDM's core rotation, so the white/ black magic spells and the melee combo and the finishers and Enchanted Reprise for uptime during movement I would be happy. No damage oGCDs necessary, just the core GCD part and I'd be happy. Would also leave enough real estate on hotbars for a solid healer toolkit without having to add a myriad of fluff/ copy buttons just so the hotbars don't look as barebone as healer gameplay is.
    Could easily add a trait to Dualcast that if it got triggered by Vercure/ Vermedica, you'd get a damage bonus on your next spell and then add some other buttons for healing.
    (3)

  3. #3
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    You cannot diferentiate healer identities too much because you can run into the issue of 1 being vastly superior to the others and a must bring class. The only way to differentiate healers substantially is by increasing the healer spots from 2 to 3 in a full party. Maybe have the 3rd "healer" lean heavily into a support type class very little actual healing but more into support abilities, increase move speeds, dmg, dmg reduction skill/spell speed etc.
    (1)
    Last edited by SenzorialBoundries; 02-09-2023 at 03:31 AM.

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