- Reason
- For some damned peace


I've seen roadkill with more brain activity than Healers. The most complex thing a healer has to do is target someone that needs to be healed and that's really it. Timing your CD is a universal thing that all roles do to varying degrees so what exactly makes healers more "complex" or" complicated"?
(EDIT2: You know, never mind. It's just not worth it with you.)(EDIT: The sad thing is, you're perfectly CAPABLE of having them, you just choose not to. We've had them before, and can have them anytime, when you aren't acting ...that.)
Play AST for a day or two.I've seen roadkill with more brain activity than Healers. The most complex thing a healer has to do is target someone that needs to be healed and that's really it. Timing your CD is a universal thing that all roles do to varying degrees so what exactly makes healers more "complex" or" complicated"?
And come now, there's roadkill with more brain activity than DPSers or Tanks, so that's not really a high bar anyway.
Last edited by Renathras; 01-31-2023 at 06:13 PM. Reason: Marked with EDIT




Sadly, my tolerance for passive aggressive elitism is very low. Stop parading the fallacy that the rest of us aren’t real healers and I won’t feel obligated to act… “that.” You’re perfectly CAPABLE of being humble, you just choose not to.




I main AST. It is literally no harder than any other healer in the game.
Cards? There's 0 thought to them thanks to SE's screw up starting in Shb.
Tab Targeting? It is crap in this game since it doesn't go left to right from the get go, has issues with targeting the boss anyway on tall/small characters and is only an issue because SE refuses MO support or some better party targeting for controller aka out of the player's hands.
Delayed healing? Exaltation is a press and forget. Macrocosmos is a capstone ability and therefore not applicable in ~90% of all content. And Earthly Star? Why the hells does it matter if I mess up its timing when I have no less than 4 other abilities one being on a GCD if I so incline that can easily cover it's place to where I don't need to use it outside of a DPSing tool because SE made it so my kit invalidates itself....
Like. Ever. Other. Healer.
Unless you're going to tell me that HoTs require thought when they are also a "press and forget" ability and one that every healer also has.
tl;dr - when you get good at one of these jobs you can literally switch to any of the other 3 because they don't play that much different from one another ergo the roll is easy. Or braindead I suppose the argument is.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE




Here we go. Those of us unhappy with healer design are filthy rats soiling your white satin REAL healer robes. We are beneath you. You are the messiah who knows the light. We get it.
Treated better?
Doing dps as a healer is the most thankless job in the game. You keep the party alive, contribute to raid damage and some sprout goes onto the forum to write a wall of text about filthy no-heal dps healers because they dipped below 50% when there was no raidwide for another 50 seconds and oGCD heals don't have cast bars they can see. Meanwhile the Sylphie gets showered in comms because everyone felt "so safe" while drowning in overheal.
Ignore the Sylphies that want to insist healers must stay braindead so they can do literally nothing of value in this game but get treated better.




That's the only 1 from 5 given tips that I'd wholly disagree as well from the guide. They could've just leave it at 'Take your time to understand your class' then suddenly it'll turn into a perfect general healer guide for newbies.Not sure if this helps, but is looking for a summary of all the healers with some tips for beginners healers. This might help:
https://lootandlevel.com/ffxiv-healing-guide/
AST is busy during the 2min burst but that's not the same as complexity. It's just a matter of marrying LS to the 2min burst and vomiting all your damage buffing oGCDs within 15s; the rest functions as with every other healer as Skellington says. You see HP bars move to the left, you push them back to the right with one of your oGCDs which are largely fire and forget. Earthly Galaxy doesn't need any special placement anymore since it practically covers the entire platform. CU if you need mit in addition to healing, literally anything else if you don't.
It may have higher APM than other healers but there is nothing complex about it. You don't do some complex calculations before pressing CO after a raidwide. You don't need some special timing for pressing Lady (if you drew it). You don't need to keep track of anything but its cooldown to use Horoscope. You don't even need to learn all the different burst timings for throwing cards anymore since it got streamlined.
I'd argue that AST has even less thought process behind it than SGE or SCH in endgame content, especially early tier, since they need to calculate (or trial & error) mitigation/ shields so the party can survive the unavoidable damage in the first place and whether you use Ixo or Kera makes a difference for survivability but whether you use Lady or CO doesn't.
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