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  1. #41
    Player
    Bukachu's Avatar
    Join Date
    Jul 2022
    Posts
    313
    Character
    Buka Chu
    World
    Raiden
    Main Class
    Dark Knight Lv 90
    I dont think its needed.

    Sprout icon is there to tell someone's new to the game, not that someone was too lazy to read basic tooltips
    (1)

  2. #42
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bukachu View Post
    I dont think its needed.

    Sprout icon is there to tell someone's new to the game, not that someone was too lazy to read basic tooltips
    There are plenty of other reasons why someone may not yet feel confident playing a job.
    (3)

  3. #43
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Another one of OP's posts

    zzz
    (1)

  4. #44
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    I think this is a decent idea in principal, especially with how fast new jobs can level. Had my first run at tanking recently, thought I knew what to do, but in reality... kinda knew what to do and hit a few things that either werent intuitive, or was easier said than actually done.
    (1)
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer

  5. #45
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    992
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Wouldn’t make a difference. The sprout icon doesn’t mean much nor does the battle mentor icon. I unlocked Puppet Factory the other day on an alt that still has the sprout icon, ended up in an alliance with 4 battle mentors, 3 of whom ended up dying several times on the first boss while my fake sprout took pretty much only unavoidable damage. The sprout icon just means that the current character (not player) has less than 300 hours of game play (I think it is 300 but in any event it is an awful lot) and has not completed the last ShB mission.

    If I am playing a job/role I am still learning or get thrown into a higher level duty I have never tanked I can just say so if I am unsure of how I will perform and if I think it may affect the group. I had that happen with sage and reaper, having the queue throw me into max level duties while I was still unfamiliar with the jobs.
    (1)
    Last edited by Toutatis; 10-31-2022 at 02:11 AM.

  6. #46
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Toutatis View Post
    Wouldn’t make a difference. The sprout icon doesn’t mean much nor does the battle mentor icon. I unlocked Puppet Factory the other day on an alt that still has the sprout icon, ended up in an alliance with 4 battle mentors, 3 of whom ended up dying several times on the first boss while my fake sprout took pretty much only unavoidable damage. The sprout icon just means that the current character (not player) has less than 300 hours of game play (I think it is 300 but in any event it is an awful lot) and has not completed the last ShB mission.

    If I am playing a job/role I am still learning or get thrown into a higher level duty I have never tanked I can just say so if I am unsure of how I will perform and if I think it may affect the group. I had that happen with sage and reaper, having the queue throw me into max level duties while I was still unfamiliar with the jobs.

    Isnt this an argument to change the sprout and mentor system as a whole?

    For example, tie Sprout to the job and have it disappear after a reasonable time. Maybe use a different icon if its someones first time in a dungeon (any job), and make the mentor system tied to wanting to help others with a higher barrier to entry, and without rewards like mounts?
    (1)
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer

  7. #47
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    at that point, make it be based in how long has it been since you used it in synced content.<that isn't PVP, VnC, Side content.>
    since people can rust very easily.

    (the largest issue the idea has is when is it considered an issue for the player to be accustomed to the job and move past the skill floor. <applies to both if the player can toggle it or not, or with restrictions> cause if it exists, players may come to expect it.
    And those who are paper thin, and can't understand will cause a fuss over it)
    (0)

  8. #48
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by Stormpeaks View Post
    Another one of OP's posts

    zzz
    Normally I'd agree with you on this but even with OP being the most obvious troll we've had ( at least since I've registered the forums ) the suggestion itself is rather sound...even if their story is a boldfaced lie much like all of their stories.
    (2)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  9. #49
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Renalt View Post
    Normally I'd agree with you on this but even with OP being the most obvious troll we've had ( at least since I've registered the forums ) the suggestion itself is rather sound...even if their story is a boldfaced lie much like all of their stories.
    the suggestion isnt bad... but if its a toggle system, VERY open to trolling.

    we know the types, we have all seen them. basically toggle "new to role" and then play the exact opposite of what they should be and then say "hey, dont complain.. I am new to this"
    (2)

  10. #50
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,138
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by PirateRyanG View Post
    Earlier, I decided to dive into the mysteries of Sage, and the healing experience is completely different to my WHM. Of course, I was catapulted right into a level 70 dungeon, and while I had a rough idea of what was going on, I couldn't quite grasp the whole idea of not overhealing.

    So, can we get some sort of 'Role Sprout' icon?

    For example, when I first started healing on my WHM, I just assumed that Cure 3 should be my go-to spell from there on. Luckily, somebody informed me on the first dungeon that I had Cure 3 unlocked.
    The "role sprout" is actually a pretty neat idea, but a couple thoughts:

    -Do you mean role sprout or class/job sprout? Just using your example, if you played WHM a lot and then switched to SGE, you'd still be in the same role of Healer, so the "role sprout" idea wouldn't apply even though you're new to that particular type of healer.

    -Throughout the FF series, different levels of the Cure spell can have different effects. It's actually rather common for some "levels" of Cure to be stronger single-target versions while others are party-wide versions. Best suggestion is what others have said - make sure to read tooltips!
    (1)

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