Quote Originally Posted by ArcaviusGreyashe View Post
How can you even argue that the two minutes rotation homogeneizes classes when NIN, MNK, and DRG exist at the same time and are not similar at all?
Because every expansion before this one, many classes had different times of burst windows. Some were 80s. Some 90s. Some 70s. If you tried to fit everything into NIN's Trick Attack on every single job, it was a massive DPS loss and destroyed most jobs' rotation. This makes the jobs feel more unique and fun to play, because different timers means different play styles.

Quote Originally Posted by ArcaviusGreyashe View Post
Why would we spend so much time arguing about something that can't be changed?
Because this game makes billions of dollars. "Can't" is not something that applies to developers who make billions of dollars.