FoF now evolves into Requiescat.
Oath gauge is now used for Atonement.
Congratulations WAR 2.0, you are getting rescued.
Please do not resist.
More like WAR 3.0, they already gut DRK into a WAR with more ogcd's in shadowbringers and double downed on it in Endwalker. I wait to see what they do to PLD with nothing but dread
Let's not discuss the "change 18 jobs rather than changing mine" side of things, and focus on why the 2 minutes meta is good for the game.
A party that has its bursts aligned provides the boss designers with a map of how and when the party, however they may be formed, will burst. Therefore, they can plan to have specific mechanics in off times or in burst times, depending if they want it to be hard or not, impose some solutions, or drive the players to be creative. It also emphases a lot the synergy inside a team, as 8 good players that don't burst at the same time will have a significantly inferior dps than 8 mediocre players that synchronize. That in itself is a pretty good reason to have those burst windows.
I'm a main PLD, have been for years, with the occasional WAR in SB. I really like playing PLD, it's the funnier it's been for the entirety of the game's life. But the thing is : it doesn't fit with the meta, and that makes it a badly designed job. Will they gut it ? Probably. But if it enables me to be more efficient for my static while letting me play PLD, with its aesthetic and core identity (more CDs, a mix of physical and magical attacks), it's good news.
The problem comes when instead of adapting the job to the new meta, they get rid of the complexity it has. I don't mind if they change it completely, I just want to have a tank that isn't braindead to optimize with.
Changing 18 jobs is better when all 18 jobs are saying the same thing: "We don't like two minute burst meta." The root cause of the problem is not that PLD isn't fun to play because it doesn't fit into the two minute burst meta. The root cause is that the two minute burst meta is not fun to play.
can we expect summoner level rework? like new spells or spells removal ?
or mostly it will be little changes that wil affect a bit the gameplay?
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