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Thread: Samurai Buff

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  1. #1
    Player
    waterboytkd's Avatar
    Join Date
    Jul 2019
    Posts
    86
    Character
    Andrew Waterboytkd
    World
    Cactuar
    Main Class
    Samurai Lv 90

    Samurai Buff

    Samurai is in a pretty rough spot in Crystal Conflict, especially with regards to the other melees. And it comes to two things: their Limit Break is a noob stomper, but really really bad vs good players; and they have to cast for like 4 seconds to lay in their burst.

    I would be okay with the way the limit break works, if they had a bit better ability to lay in the dps normally. And I would be okay with the cast times if, again, they had a bit better ability to lay in their dps.

    To that end, I think one or both of the following changes should be made:

    Midare Setsugekka should ignore Guard (like Drill does).
    Ogi (and Kaeshi) Namikiri should not get a 50% damage buff for single target hits, but instead ignore guard for single target hits.

    This would give Samurai some much needed ability to actually hurt their target, as well as a niche in the melee dps ranks.
    (3)

  2. #2
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    nah i dont agree
    (9)

  3. #3
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    300
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    No.

    No more guard ignoring abilities.
    (17)

  4. #4
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    516
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    I don't think I can honestly agree with the proposed changes for the simple fact that samurai has an aoe bind and a single target stun in their kit
    (9)

  5. #5
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,271
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Less guard ignoring abilities, not more.
    (15)

  6. #6
    Player
    Charlotte_Wells's Avatar
    Join Date
    Feb 2018
    Posts
    71
    Character
    Charlotte Wells
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Sam already does a lot of damage and has an gamechanging LB. Even if you know how to deal with it and mark the Sam there is still four teammates that get killed... Any buffs should at least cause the LB to be less dramatic. And if only noobs get catched by those LBs this sacrifice should be an easy one
    (1)

  7. #7
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    496
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    I agree SAM needs a rework but I don't agree with the changes your going with
    I can back midare if you can ignore if they are debuff with chiten but other then that
    Ogi not needed to do that its ment to be more AOE then single target
    making then ignore guard would remove skill and put you on the hot seat even more then just your LB is ready
    You want a happy medium where you can be a presence in the battle but have to limit yourself as to not bring the whole teams ire
    I don't think SAMs LB is broken in a strength stance but I also think that it is dumb its like DRK in PVE with TBN so go that that's all you really have
    No one needs to cry and say they have a stun or they do AOE dmg or 16k midare with purify
    No one really cares about a SAM until they have their LB if you died to a SAM its usually cause you got caught out or LB
    Not because you 1v1 or 2v1 and SAM just out played you and if you did I worry for you
    but like I said I'm not a fan of how SAM is as a whole
    (1)
    Free the Glam!, Duel Pistols (Gunner)?

  8. #8
    Player
    AtomicBomb's Avatar
    Join Date
    Nov 2021
    Posts
    59
    Character
    Sarah Montcroix
    World
    Siren
    Main Class
    Rogue Lv 100
    SAM is basically a pseudo-tank that wants to play on point. It's very bad at chasing kills compared to say, MNK or NIN. I hope SE leans more into this instead of just making it play more like other jobs.
    (0)

  9. #9
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    300
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    This game needs less guard ignoring abilities.

    Guard ignoring abilities have zero counterplay.
    (9)

  10. #10
    Player
    Teteiyusu's Avatar
    Join Date
    Jul 2022
    Location
    New Gridania
    Posts
    12
    Character
    Khorne Bloodthirster
    World
    Leviathan
    Main Class
    Samurai Lv 90
    In my personal opinion.
    I think the old samurai nerfs just need to be reverted.
    Return to us our 3 second stun, to allow us longer to get our combo off.
    Return out 50% dmg reduction from our Hissatsu: Chiten
    and POSSIBLY give our Hissatsu: Soten the debuff Hissatsu: Chiten appliesm which is, Kuzushi to our targeted dash target.

    I believe that'd make up for our lack of survival, and the fact our main set of skills is big burst windows with cast times.
    Giving the dash the debuff would help us with out single target as well with our basic rotation skill to help us do more than be wet noodles while our big burst window is down.

    I feel our initial nerfs were silly and unwarrented. As you see now the other melees kits outweigh ours mostly. But thats just me!

    Thats just my two cents.
    (1)
    Last edited by Teteiyusu; 09-04-2022 at 06:51 AM.

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