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  1. #1
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90

    Will we see another limited job?

    Is there a future for Blue Mage/ Limited Jobs or is that scrapped content.

    I really enjoyed the open world lvl'n and having to do certain duties or kill certain mobs to get my moveset.

    Some jobs, like Beast Master, I want as normal jobs but I'd like to see what they do next with Blue Mage/ other limited jobs and their content.
    (4)

  2. #2
    Player
    vanaii's Avatar
    Join Date
    May 2022
    Location
    Ul'Dah
    Posts
    141
    Character
    Van Arn
    World
    Maduin
    Main Class
    Pugilist Lv 58
    I hope so. Gold saucer is begging for a limited job (Triadmancer? Gambler?), and something like Beastmaster could be something like a weird customizable Trust system combined with Pokemon.

    I have no idea what "hardcore" content would look like with them, but I'm not entirely sure that's the point. Fun weird stuff on the side is something this game (and XI in its heyday) excels at.
    (3)

  3. #3
    Player
    TMW001's Avatar
    Join Date
    May 2019
    Posts
    128
    Character
    Trevor Wellington
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by vanaii View Post
    I hope so. Gold saucer is begging for a limited job (Triadmancer? Gambler?), and something like Beastmaster could be something like a weird customizable Trust system combined with Pokemon.

    I have no idea what "hardcore" content would look like with them, but I'm not entirely sure that's the point. Fun weird stuff on the side is something this game (and XI in its heyday) excels at.
    I'd so be up for a gambler or something like the merchant from Bravely default

    https://imgur.com/lqilAzV
    (1)
    Last edited by TMW001; 10-28-2022 at 09:15 AM.

  4. #4
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,045
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by VictorTheed View Post
    Will we see another limited job?
    No thanks !
    (23)

  5. #5
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    I hope not. Limited jobs are a waste of resources that permanently shut out classic job fantasies like Blue Mage from being useable in the main content this game has to offer, not to mention the insufferable attitude that a lot of limited job defenders have adopted in order to defend the broken toy that SE gave them.

    Anyone who still wants normal job fantasies like being a hunter with a pet like Beastmaster is to be a limited job must have never played other mmorpgs where they are common archetypes. Beast Mastery Hunter in WoW, etc.

    They are a failed experiment and Blue Mage is long overdue the necessary course correction so that it can have more to do outside Moogle Events. We don't need to add more to the mix.
    (21)
    Last edited by aveyond-dreams; 10-27-2022 at 04:06 PM.
    Авейонд-сны


  6. #6
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    never I hope ,no matter what people want or come up with itll just be a reskin Blue mage at the end of the day.
    (12)

  7. #7
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    899
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Beastmaster is a meme
    (2)

  8. #8
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    Personally I hope not.

    They really destroyed Blue Mage in 14 compared to 11.

    Maybe feeler personalities would want it for cosmetic reasons
    (13)

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by UnrealTai View Post
    Personally I hope not.

    They really destroyed Blue Mage in 14 compared to 11.
    Imagine how much worse it would have felt if it was a normal job.
    (4)

  10. #10
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Imagine how much worse it would have felt if it was a normal job.
    Considering DRK traditionally shaves its HP to attack and not only they redid that + we have a tank whose invuln has them use their entire HP bar as a flex, I'm sure they'd work something out.

    People shouldn't take these skills at face-value. We don't do that for how DRK works, we didn't do that for how AST works and we don't do that for how RDM works. All those jobs had to be reworked with some thought to be implemented. Not to mention, on neither incarnation of SMN does it do what the job does traditionally. We don't need to be tied to the Learn mechanic. We don't need to be tied to select spells. We don't even need to have them work exactly as they worked in FF5. You can learn spells off of cutscenes and natural progression; just call it observation and experience. Our character in-lore doesn't stand still anyway. "But my character never fought that enemy, so how would they know that ability?", it's implied. So much in the game is implied and we don't make a fuss about it.

    Self-Destruct doesn't need to blow up your HP, just as much as using Dark Arts didn't blow up your HP. Just rework skills into being our own replication of enemy skills. It's not like what we do is identical to what enemies do anyway all the time, some skills are reworked to the game, and others even have additional effects. Plus, it's stated directly that what we do is approximate what enemies do somehow via our own human, mortal capabilities.

    If I limited myself to the original design verbatim, then I'd expect Red Mage to make more use of the rapier. I'd expect Astrologian to be able to still use Time Magic and all the other stuff Orran Durai can do (throw rocks when). I'd expect DRK to absolutely blast its HP bar with every ability. I'd expect SGE to be a mix of lv 60+ BLM and WHM. And I'd expect White Mages to be able to put a buff on people so that they'd be instantly raised the moment they die. But we don't have that. Because stuff like that doesn't fit an MMO. Blue Mage's entire thing is to be able to use enemy skills, the Learn mechanic just ensures you keep those skills rather than drawing out of them and fail to learn them. That's it. That's all there is to it. Blue Mage didn't have to be a minigame. But people couldn't get past the way the traditional version worked, and the traditional version cannot obviously be added without modification. And overall I don't get why people are so resistant to modifying this one job when we've done the same for so many others.
    (7)

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