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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Bringer-of-Omens View Post
    Just because you dont need to play those classes does not mean you dont need to access or have reason to use them. For those who use them as storage for hotbar builds it is an issue, as is storage and inventory management in general. This is a small change which does not unbalance gameplay in any way.

    Radiant and Lunar Envoy gear both include the class and subclass btw so it isnt something outmoded or not currently considered.
    That's the dumbest thing I've read today.
    (4)

  2. #2
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Bringer-of-Omens View Post
    Radiant and Lunar Envoy gear both include the class and subclass btw so it isnt something outmoded or not currently considered.
    Are these also examples of "relic" weapons?
    (4)

  3. #3
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bringer-of-Omens View Post
    These new weapons are restricted to single classes, such as Summoner
    (1)

  4. #4
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    764
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bringer-of-Omens View Post
    Devs:

    These new weapons are restricted to single classes, such as Summoner, and does not take into account the need to attach that weapon to the subclass of Arcanist. This creates yet another issue in inventory/armory management now for players with all classes. Please consider adding the subclasses to these weapons so we do not have to keep 2 weapons in the armory to access the various classes we are working with.

    Thank you for the consideration.
    Relics have literally always been like this, all the way back to Zodiac
    (2)

  5. #5
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Bringer-of-Omens View Post
    Devs:

    These new weapons are restricted to single classes, such as Summoner, and does not take into account the need to attach that weapon to the subclass of Arcanist. This creates yet another issue in inventory/armory management now for players with all classes. Please consider adding the subclasses to these weapons so we do not have to keep 2 weapons in the armory to access the various classes we are working with.

    Thank you for the consideration.
    Stupid suggestion (if not trolling), ignore it for it has no value
    (1)

  6. #6
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    398
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    I'd rather have the classes removed entirely, with job upgrading into the class at 30 rather than this current outdated weird system where job is upgrade from class but both coexist for some reason. There is no reason for classes to exist with the way game went.
    (0)

  7. #7
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,319
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    you gonna need a second weapon anyway as soon as you want to uograde your relic
    (1)

  8. #8
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Bringer-of-Omens View Post
    Devs:

    These new weapons are restricted to single classes, such as Summoner, and does not take into account the need to attach that weapon to the subclass of Arcanist. This creates yet another issue in inventory/armory management now for players with all classes. Please consider adding the subclasses to these weapons so we do not have to keep 2 weapons in the armory to access the various classes we are working with.

    Thank you for the consideration.
    as it has always been done before?
    (0)

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