Results 1 to 10 of 127

Hybrid View

  1. #1
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    We have emotes added regularly, fashion accessories, a variety of different types of mounts and minions, housing, decorating, gardening, explorer mode, say and /roleplay. These are all useful for roleplaying, but I have seen other RP features this game lacks. It's not the best at it and nor is the story because it's not designed to be played with others or to choose different paths and responses. But it's not like the only story is giant blocks of text that aren't delivered in speech bubbles and it's not like there are no RP features at all.
    That's the issue, people are conflating us wanting RPG content with RP, just stop. I'm not asking for a 400 hour text adventure with after-credits of us collecting emotes for ERP. I want an RPG GAME with world content and more reason to play with all level tiers. Things to do that don't require doting in Limsa, or running around in circles as a Lalafell going "Waah!~".

    I want more game, less MSQ. Our 'Game' has been stripped from all difficulty and nuance, the dungeons are all the same hallway with a different set piece, mob pulls pre-determined, classes homogenized, early content left to rot while we continue to frontload current-content with 'new' abilities and delete them from lower levels.

    We get new content and even that's completely stripped of all life and no reward, where most 'Normal' difficulty content is now a spit in the face and completely lacks any life or thought. I feel like I'm losing braincells by even doing normal dungeons because they require no thought for any class, and negative thought as a DPS. As trash heavy as ARR dungeons were, at least they had some minor RPG and interaction, but we can't even have that.

    We've been adding mini-games and calling them content, but nothing has changed the core experience, it's just been slowly boiled down further and further every year. All systems from ARR-Stormblood have been completely forgotten about and left to rot. Rest my Chocobo's soul, he's been a good boy but he's sat in the stable for years.

    We need to shake things up, there are a ton of things we can do to make the core experience much more enjoyable.
    (3)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,936
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by R041 View Post
    We get new content and even that's completely stripped of all life and no reward
    It usually has rewards, but maybe it's not the rewards you are interested in.

    where most 'Normal' difficulty content is now a spit in the face and completely lacks any life or thought.
    It does involve thought, but it's true that they are designed for the lowest possible item level they would expect a casual player to have, so when we go in there with out significantly overpowered gear, it doesn't feel like much. But all the recent mechanics I can think of in the normal mode do involve watching what is happening somewhere and reacting to it or the result is things like vulns, dooms or death. Relatively easy, yes, because it's a normal mode.

    Quote Originally Posted by Azuri View Post
    It kinda is though.
    How is it? I said that the story isn't a giant block of text in a quest window. It's separated into small speech bubbles that are easier to read.
    (5)
    Last edited by Jeeqbit; 10-30-2022 at 06:25 AM.
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    How is it? I said that the story isn't a giant block of text in a quest window. It's separated into small speech bubbles that are easier to read.
    A speech bubble contains a short phrase. Maybe a couple sentences at most. MSQ is nothing but six-seven lines monstrosities that might as well be a single block of text.
    (2)

Tags for this Thread