For a lot of people the act of giving an item rather than just cash is what gives it sentimental value. Also not everyone is comfortable with sharing bank details with people in the game (even if they know them for a while).

For a lot of people the act of giving an item rather than just cash is what gives it sentimental value. Also not everyone is comfortable with sharing bank details with people in the game (even if they know them for a while).
It's less about the who and more about the what.I think this will hurt SE's bottom line, but possibly less than the fraudulent purchases and chargebacks were. I think less people will use the mogshop now. It sounds like we can't just order something and get a code and then give the code to someone. Unless I'm misreading it.
Frankly, if I was going to gift someone a mogshop item in game, I should be willing to transfer them the cash and let them make the purchase (or keep the money).
If they were truly concerned about 'stolen credit cards' and 'chargebacks' then wouldn't they have fixed the 'credit card system' not restrict which items you can buy?
It is very clearly the items that RP venues and other ingame community events -give away- to people who attend their in game events that are being restricted... and literally -nothing- was done to fix who's credit card you're using to buy the items.
Just a bit fishy.



I highly doubt it's an attack on the RP scene because they'd just resort to banning people again like before. This is just their solution to the problem rather than forcing people to take a selfie with their ID or submit a photo of their credit card. I'd rather this than have to jump through hoops and wait on verification on their end to buy something at all.It's less about the who and more about the what.
If they were truly concerned about 'stolen credit cards' and 'chargebacks' then wouldn't they have fixed the 'credit card system' not restrict which items you can buy?
It is very clearly the items that RP venues and other ingame community events -give away- to people who attend their in game events that are being restricted... and literally -nothing- was done to fix who's credit card you're using to buy the items.
Just a bit fishy.
Is it a solution that's going to make it harder for people to hold giveaways? Yeah, those might go out the door outside of gil related ones. But you can still send money to your friends to buy it themselves. Hell, that's a way to circumvent the entire thing so giveaways can still even go on.
I don't really see a difference in excitement between being given a code and being given $20 and being told I can buy the special thing I've been wanting.
Last edited by LianaThorne; 10-25-2022 at 09:35 PM.
An obvious L decision on a business standpoint for SE even but allow me to play devil's advocate and be happy that if this means this lessens the appeal of cashshop items then I'm all for it. We all know the evils behind cashshops in an MMO space and if they're this willing to somehow lose business over it I mean hey that's a win in my book

Well that kind of sucks, def feels like it's punishing the players who were gifting online store items.
So now I won't be able to gift my future hubby a mount, minion or emote. :c
Literally ALL my mogstation minions, mounts and emotes are gifts from friends and family and ALL the mogstation minions, mounts and emotes I've purchased have been gifts for others.
Absolute nonsense change. How are other games managing gifting systems fine, but a giant company like SE just punishes their players instead. What's going on with SE lately?
Hopefully the item restriction is temporary and they're working on a way to verify whether the recipient already has the one time use items. They have to know how much potential revenue they're going to be losing with the holidays approaching fast. The losses they ended up taking from that scam going around earlier this year must have been significant for them to be willing to lose the future sales.
I find it strange that they added costume sets to the list of gifted items. While costume sets aren't technically single use, there's also no point in having more than one of the same costume.
While it's nice they added this to the broader statement about RMT activity
it's a shame they don't seem interested in taking meaningful action against those players that are engaging in the RMT transactions. As long as there's no penalty to the player for purchasing from RMT, there will be players that make certain RMT stays in business.We strongly encourage players to refrain from engaging with these groups, as there would be no reason for RMT vendors to exist if players do not use their services.




This is a pretty ridiculous change.
Even more ridiculous is that Mog Station purchases are still not account-wide. C'mon, SE.
I've heard nothing of these supposed widespread scams. While I'm not saying they don't exist, I'm guessing this is just an excuse to crackdown on people giving away shop items for free.SO you've basically punished the law/rule abiding players for what criminals have done
But... you ADMIT that the criminals will CONTINUE doing it?
And you've limited what we can give to our friends (of 72 hours or more) to the most ridiculous 'gift' items you sell? So.. I can no longer give my bestie a minion because some RMT scumbag bought one and resold it in game for gil? GIL?! PIXEL MONEY?
I am being restricted... over pixel money... and other people's criminal behavior that you ADMIT OPENLY they are still ABLE TO DO?
Why did you not just make it so that the items can only be bought with credit cards and make it so those credit cards have to match exactly the name and address on the account buying it?
THAT would have actually LESSENED the RMT activity of using 'stolen credit cards' to RMT mog items...
That would reduce the number of people reselling items because it can be immediately tracked back to the player...
All your 'fix' does is punish those of us who would never abuse the system to begin with.
A complete 'jerk move'. I do not approve. Let me give my friends minions again.
#freetheminions
sheesh
Congratulations, Squeenix. I didn't you could make your cash shop suck more, but you proved me wrong.



They had an announcement a long time ago regarding the possibility of having your account punished for purchases made on 3rd party sites. People would buy up codes using stolen credit cards, sell them on ebay and then Square would be left dealing with the chargeback and a customer that thought their purchase was legit (or didn't care and just figured SE wouldn't bother). It's obviously continued so they needed to take further steps. As with others, I hope more items open back up to gifting. I'm sure they'll be looking at the feedback on this as well as the sales on items that are restricted from being gifted now.I've heard nothing of these supposed widespread scams. While I'm not saying they don't exist, I'm guessing this is just an excuse to crackdown on people giving away shop items for free.
Congratulations, Squeenix. I didn't you could make your cash shop suck more, but you proved me wrong.
edit:
This one: [Important]Regarding the Fraudulent Purchase of Optional Items (Mar. 1)
Last edited by Dustytome; 10-26-2022 at 12:27 AM.
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