I did it as far as getting the Silkie mount, and buying the emote (and a few extra), as WHM. It took about 18-20 minutes a run solo: about as long as an average DF dungeon run.




I did it as far as getting the Silkie mount, and buying the emote (and a few extra), as WHM. It took about 18-20 minutes a run solo: about as long as an average DF dungeon run.
Last edited by SturmChurro; 10-25-2022 at 06:05 PM.
WHM | RDM | DNC


so far as solo is concerned I did the 4th route solo FIRST TIME as a sage, it was amazing.
I used the shield amd spirit dart, and I amassed 5 vuln stacks bc I didnt know what to expect but I did it without dying, and thats my proudest achievement in this game, I was totally expectibg to die but I only had to spam heals once despite my vuln stacks.
Pretty sure it’s scaled to take awhile no matter what. I did all 12 paths (9 solo) on my summoner and the bosses are sponges that take a long time to die.




I've not queued for it as a healer solo and I doubt I ever would. Combat is already pretty lame for a healer and I couldn't imagine sitting there and glaring a boss to death all by myself. I'd probably zone out and get blown away by a mechanic at 25% or less left to go because I fell asleep.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
I did it, once. I got so bored. Just changed to SMN and started blasting enemies. Now that was way more fun than pressing the same button over and over.




I've not queued for it as a healer solo and I doubt I ever would. Combat is already pretty lame for a healer and I couldn't imagine sitting there and glaring a boss to death all by myself. I'd probably zone out and get blown away by a mechanic at 25% or less left to go because I fell asleep.A WHM main like me was used to all the glaring.![]()
WHM | RDM | DNC




When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
It was definitely slow as healer and I keep full dps uptime. Spirit Dart is fixed potency, it's the same for tanks and it doesn't scale with gear at all, or bridge the gap between a healer and dps.
It was easy, but incredibly boring.
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