Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 23
  1. #1
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    568
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 90

    New Beast Quests go against the theme

    I don't know if anyone else has gotten this feeling for the Omicron beast tribe quests; but to me, they seem to go against Endwalker's theme about moving forward.

    It would be one thing for the quests to be the Omicronians, Ea and the Dragons try to create something out of the new lease on life they've been given with Ultima Thule (and honestly, i think it would have been more compelling considering the history 2/3 of them have). However, 'reviving' the races from the Dead Ends, and then recreating the idyllic version of the planets, seems to be a step back from the theme that was pushed through the expansion.

    Maybe its just me, or maybe one of you can explain why it works thematically for the expansion.
    (7)
    Last edited by frostmagemari; 10-24-2022 at 12:18 AM.

  2. #2
    Player
    Lurina's Avatar
    Join Date
    Aug 2019
    Posts
    334
    Character
    Floria Aerinus
    World
    Balmung
    Main Class
    White Mage Lv 80
    I agree with you that it feels contradictory, but the truth is that themes are rarely ever applied with absolute consistency, especially in longer form fiction. As many people have pointed out, even in base Endwalker, you bringing the Scions back from the dead at the climax of Ultima Thule goes against the broader theme of accepting loss and death rather than trying to reverse it. As is often so, this is because the goals of the work as a piece of art (conveying a pure and unabashed truth about reality) and a piece of media (ultimately uplifting the player and making them feel happy) are in conflict.

    In the writers defense, this idea can hardly be applied universally in real life, either. How do you know the difference between a circumstance where when you're clinging fruitlessly to something lost, versus one where there's still hope that should be pursued to the bitter end? As much as a moral might try to boil this stuff down to an absolute, it's not always easy to tell. Determination and delusion are two sides of the same coin.
    (16)
    Last edited by Lurina; 10-24-2022 at 01:16 AM.

  3. #3
    Player
    Tehmon's Avatar
    Join Date
    Feb 2022
    Posts
    446
    Character
    Ryutaro Mori
    World
    Omega
    Main Class
    Dancer Lv 90
    Moving forward doesn't mean not having fond memories of the past and deeming it unworthy of value and respect.

    In this case, the dead races are moving forward from despair in a world that was once deemed devoid of hope, and of their recollections of their past worlds and lives through the consumption of food, dynamis is reacting to it by creating a familiar place from their world. And better yet, these simulacrum, simulations what have you, aren't trying to kill several civilizations of present people just to have a small corner in the world where they can have a short reprieve from despair that once consumed them, and perhaps learn to thrive in this new environment as they start feeling hopeful for the future once more.

    I'd rather not make judgments of the story till the end of tribe quest line though...
    (25)
    Last edited by Tehmon; 10-24-2022 at 05:19 AM.

  4. #4
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Need to remember that post-6.0 is about new beginnings, not just moving forward. The Omicron quests are about new beginnings for races that had died out.

    They're also moving forward as they aren't returning to the states they were in at the time of their civilizations' deaths. The Karellians have stopped warring and are slowly learning to work together. The Grebuloffs are learning to care for their ecology. The Ea are learning to appreciate corporeal life for the sake of living, not for dying. Presumably the Nibirun will likewise come around in one of the last two reputation chapters, plus this wouldn't be complete without a visit from the dragons (not that they have completely died out thanks to Midgardsormr).
    (30)

  5. #5
    Player
    Cleretic's Avatar
    Join Date
    Sep 2021
    Location
    Solution Eight (it's not as good)
    Posts
    2,830
    Character
    Ein Dose
    World
    Mateus
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Jojoya View Post
    Need to remember that post-6.0 is about new beginnings, not just moving forward. The Omicron quests are about new beginnings for races that had died out.

    They're also moving forward as they aren't returning to the states they were in at the time of their civilizations' deaths. The Karellians have stopped warring and are slowly learning to work together. The Grebuloffs are learning to care for their ecology. The Ea are learning to appreciate corporeal life for the sake of living, not for dying. Presumably the Nibirun will likewise come around in one of the last two reputation chapters, plus this wouldn't be complete without a visit from the dragons (not that they have completely died out thanks to Midgardsormr).
    Yeah, this is what's going on. The Omicron tribe quest is allowing people who never had the chance to move on and find new life and hope the ability to. They're specifically not trapped in the past. Well, the Nibirun might be, at least right now, but those guys are assholes, hopefully they learn to not be. In fact, it kinda carries for even the Nekropolis itself; the people who were there are gone, and we don't have enough info to either bring them back or even know for certain that they did have a bad ending, but still, the Nekropolis itself has a new life and the ability to move forward.

    To be stuck in the past would be to return to things exactly as they were and to stay in some idyllic, possibly-fictional past. But we didn't bring back the Karellians as the allegedly-utopian one world government they were before the civil war broke out; we brought them back from their point of demise, and helped them find a new way forward.

    I saw someone describe the Omicron questline as essentially creating a Purgatory for the races of Ultima Thule, and that's actually about right, in the kindest way possible: we've made a space where the departed can work through their sins and mistakes before moving on. How is that not moving forward and finding new beginnings?
    (17)

  6. #6
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,878
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    You're going to tend to see your own views reflected in the story.

    I think the latest tribal storyline exists to give the various peoples that we've encountered a bit of closure and to flesh out their stories. In developing a diverse community of different races who visit the Last Dregs, they can reflect together on things that did give their lives meaning and find a collective strength that they didn't have in isolation. As an example,

    By using the Omicrons' technology, you're able to convey the sensory experience of various dishes to the Ea, which is something that they previously didn't realize that they had valued and lost. By collaborating, each civilization becomes stronger than it was previously and finds the means to overcome the individual hurdles that made their civilizations fall.


    There's also a ton of lore that comes out of this, especially if you talk to the bartender as you progress through the story.
    (14)

  7. #7
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    I would agree with you OP if the recreation of these races needed some sort of high price to pay. Or if the theme was that we allow these beings to be stuck in the past.
    Instead we have a place and the omicrons that are able to recreate these races without a cost. And we try to make them move forward by accepting that their planets are gone but that they can still find hope and joy in this new place. And with their emotions they are bascially creating a new happier future for themselves.

    If the theme was strictly "always forge ahead" than we should never have saved the first. We should have never tried to save anyone because we simply should just accept that people die and move on. But as the game also shows us, its fine to try to fight for a better solution, as long as you dont hurt yourself and especially others with it.

    Or thats at least how I see it.
    (16)
    Last edited by Alleo; 10-24-2022 at 10:26 PM.

  8. #8
    Player
    Foxowl's Avatar
    Join Date
    Dec 2021
    Location
    Limsa Lominsa
    Posts
    8
    Character
    Jafar A'driek
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Alleo View Post
    I would agree with you OP if the recreation of these races needed some sort of high price to pay. Or if the theme was that we allow these beings to be stuck in the past.
    Instead we have a place and the omicrons that are able to recreate these races without a cost. And we try to make them move forward by accepting that their planets are gone but that they can still find hope and joy in this new place. And with their emotions they are bascially creating a new happier future for themselves.

    If the theme was strictly "always forge ahead" than we should never have saved the first. We should have never tried to save anyone because we simply should just accept that people die and move on. But as the game also shows us, its fine to try to fight for a better solution, as long as you dont hurt yourself and especially others with it.

    Or thats at least how I see it.
    I agree. I think "forge ahead and forget about everyone" has never been the theme, and reading it that way is an overgeneralization. The JRPG style forging ahead is always about using what you've learned on the long hero's journey, through the blood and the tears, to not give up and continue moving forward. And that process involves bringing the past with you. You can't just recreate the past and go back--that's not how time and experiences work, and you can see that through Emet's failed recreation of Amaurot, for example. But you also can't move forward while forgetting the past--to use the same example, we swore to Emet we'd remember him and the Ancients. I don't think the game has ever argued that knowing less about the past and fully denying it is the right path. Hell, Endwalker ends with you walking ("forging ahead") and literally hearing the voices of the people you've met in the past, some of whom you've lost, to push you forward. You can move forward and accept death and loss while still honoring the past and remembering it fondly--I think necromancy is just where XIV tends to draw the line at "how much of the past is it okay to keep with you."
    (15)

  9. #9
    Player
    Shadotterdan's Avatar
    Join Date
    Nov 2014
    Posts
    221
    Character
    Shalala Shala
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Not to mention, the little slices of home on Elysium are hardly the major theme of the quests. If anything the theme seems to continue the trend with the sidequests in the region of refuting the nihilistic principles that led those societies to their doom. About finding joy in life and a reason to go on even if you are currently in the deepest pits of despair.

    If anything, the slices of previous worlds make me think more of a memorial for the dead, or the effect the soup had on the Grebuloths.
    (14)

  10. #10
    Player
    Alleluia's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,161
    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by frostmagemari View Post
    It would be one thing for the quests to be the Omicronians, Ea and the Dragons try to create something out of the new lease on life they've been given with Ultima Thule (and honestly, i think it would have been more compelling considering the history 2/3 of them have).
    I've only completed to the second race involved, but seeing as the dead ends only has one more and I have 4-5 more rep levels to go, I'm gonna guess those three are also going to be included, just later. There was already the quest in the first tier that has you go try to get a dragon and an ea to come to the cafe, after all.

    I'm partcularly interested in the Ea and the Grebuloff(w/e the fish ppl are called) cus one says that an Ea structure was similar to something they found on their homeworld, but being near it caused illness. And they all ultimately died of a plague. I wonder if this means that the Ea had something to do with it, like being the origin for the plague that they were caught up in (not sure if it was actually used as a biowaeapon by the fish people or just happened via natural spread). Maybe the Ea visited or probed their planet during their days of discovery and left the tech the plague ultimately resulted from?
    (1)
    Last edited by Alleluia; 10-28-2022 at 01:39 PM.

Page 1 of 3 1 2 3 LastLast