It's weird that they tied the weapon into the questline, but I don't mind it. Honestly, I'm kind of grateful. I was NOT looking forward to more braindead grinding. Although I have fond memories from playing through Bozja, I only played it for the story but I hated the grind and didn't care too much about the weapon. (I didn't even fully complete the weapon in the end.) The grinding is what's kept me from doing Eureka for so many years. I freakin hate that they tie in a plotline that's related to MSQ with hours of grind.

At least this way, I can play the "story" portion that's added along with relic weapons easily (While laughing my ass off watching the cs) without needing to grind to unlock more of the plot.