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  1. #121
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,483
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by dspguy View Post
    While I might agree that I prefer wall-to-wall pulls and killing 2-3 sets of mobs vs just 1... if I'm going to exhibit the attitude you have, I would just go play a console game where I can control the other NPCs.

    Other players aren't NPCs. If someone wants every dungeon to be played a certain way, every time, then go play a solo console game.
    Right so when three people want the tank to play a certain way and the tank doesn't, there's a problem.
    (3)

    http://king.canadane.com

  2. #122
    Player
    Axious's Avatar
    Join Date
    Nov 2013
    Posts
    50
    Character
    Axious Atheorion
    World
    Maduin
    Main Class
    Gladiator Lv 90
    I feel like this debate got out of hand.

    Only thing that truly matters is sprint. As long as it’s 100% on cool down everything is going fine.
    (1)

  3. #123
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Axious View Post
    Only thing that truly matters is sprint. As long as it’s 100% on cool down everything is going fine.
    Sprint's duration is doubled if used out of combat. Portion of effective (i.e., actual useful) uptime of the Sprint buff would be a better indicator.




    Quote Originally Posted by Axious View Post
    I would hope everyone knows that lol. Common knowledge.
    If you're recommending Sprint be used on cooldown, instead of occasionally waiting that extra second for combat to actually end...
    (1)
    Last edited by Shurrikhan; 11-28-2022 at 02:19 PM.

  4. #124
    Player
    Axious's Avatar
    Join Date
    Nov 2013
    Posts
    50
    Character
    Axious Atheorion
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Sprint's duration is doubled if used out of combat. Portion of effective (i.e., actual useful) uptime of the Sprint buff would be a better indicator.
    I would hope everyone knows that lol. Common knowledge.
    (0)

  5. #125
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by dspguy View Post
    While I might agree that I prefer wall-to-wall pulls and killing 2-3 sets of mobs vs just 1... if I'm going to exhibit the attitude you have, I would just go play a console game where I can control the other NPCs.

    Other players aren't NPCs. If someone wants every dungeon to be played a certain way, every time, then go play a solo console game.
    I guarantee that the single pulling tank is the one that you should be saying this to. They're the ones trying to control the speed in which the other people go through the dungeon.
    (3)

  6. #126
    Player
    Harriks's Avatar
    Join Date
    Nov 2021
    Posts
    48
    Character
    Harriks Kasan
    World
    Shiva
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LeonKeyh View Post
    I guarantee that the single pulling tank is the one that you should be saying this to. They're the ones trying to control the speed in which the other people go through the dungeon.
    That's just false
    (0)

  7. #127
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by LeonKeyh View Post
    I guarantee that the single pulling tank is the one that you should be saying this to. They're the ones trying to control the speed in which the other people go through the dungeon.
    Quote Originally Posted by Harriks View Post
    That's just false
    They're literally just two speeds. Going slow is not somehow an inherent or tacit state any more than going fast is.

    If I, as a single member not in accord with the majority opinion, pull another group and expect everyone else to continue doing their jobs, I am trying to control the speed in which other people go through the dungeon.

    If I, as a single member not in accord with the majority opinion, pull only one group and harass anyone who attempts to pull more, I am trying to control the speed in which other people go through the dungeon.

    What matters is whether the group wants faintly less stress per pull and to take twice as long, or wants slightly greater stress per pull and to take half as long. One's role is irrelevant to whether or not they are controlling that pace.
    If a tank, without any communication, pulls only one group at a time, they are not only trying to control the speed of the group -- they are doing so. If they then communicate that they expect no one to pull extra (despite their never dipping below 70% HP), they are not only controlling that pace but also trying to deny any others' agency in regard to that pace, just as a person pulling ahead despite the 3 people asking them not to would be.
    (1)

  8. #128
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by LeonKeyh View Post
    I guarantee that the single pulling tank is the one that you should be saying this to. They're the ones trying to control the speed in which the other people go through the dungeon.
    Isn't that the entire crux of the conversation? We are playing an MMO. Other players aren't robots.

    "Hey, I'm playing an MMO. I want this other player to do what I say and sell me their Alkonost Whistle for 1 gil. Oh they aren't? Crappy player. "
    "Hey, I'm playing an MMO. I want this other player to do what I say and relinquish their house so I can buy it. Oh they aren't? Crappy player."
    "Hey, I'm playing an MMO. I want this other player to play the game the way I dictate it. Oh they aren't? Crappy player."

    Just saying. It is a ridiculous argument. Best part is...

    If people want to pull over the tank, go right ahead. Certain tanks can probably pull a single group and kill it solo while the group runs on ahead and gets slaughtered.

    People having issues with how the tank are pulling should take advice that they've likely given to other players about other aspects of the game:

    - don't want to deal with the cutscenes in MSQ roulette? Leave.
    - don't like how some player is using quartermaster/master loot? Leave.
    - don't like how the tank is pulling? Leave.
    (0)
    Last edited by dspguy; 11-29-2022 at 08:49 AM.

  9. #129
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by dspguy View Post
    If people want to pull over the tank, go right ahead. Certain tanks can probably pull a single group and kill it solo while the group runs on ahead and gets slaughtered.
    Or, you know, they go on to 3-man the full-pulls at still greater speed than working around the tank's insistence on single-pulls? That is the more frequent outcome when the tank is the 1 opposite the remaining 3, after all...
    (2)

  10. #130
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Or, you know, they go on to 3-man the full-pulls at still greater speed than working around the tank's insistence on single-pulls? That is the more frequent outcome when the tank is the 1 opposite the remaining 3, after all...
    Maybe they could. So problem solved. Why is this thread even at 130 posts? Clear it without the tank then.
    (0)

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