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  1. #21
    Player

    Join Date
    Mar 2011
    Posts
    8
    im not sure i could pin point it but ff8 realy got me into the ff got into it right after i finished legend of the dragoons

    i di some back tracking after i got started but all of them had a story you could realy care about thats 1 thing ppl arent seeing yet in ffxiv but its there you need to give it time this is not a 3 month ride this will take years to unfold

    realy would like to see another part of the legend of the dragoon come to life i seen ppl try to do it but havent seen any1 finish thier projects yet
    sorry for going abit off topic
    (0)
    Last edited by pilaz; 03-25-2011 at 03:58 PM.

  2. #22
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Mainstream-wise, out of the ones I played...

    1. Final Fantasy XII International Zodiac Job System
    2. Final Fantasy X = Final Fantasy VIII
    3. Final Fantasy XII
    4. Final Fantasy XIII (incomplete, had to play on my friend's since I don't have a PS3...)
    5. Final Fantasy VI
    6. Final Fantasy VII

    Spin-offs/other titles

    1. Dissidia Final Fantasy
    2. Final Fantasy X-2
    3. Final Fantasy XII: Revenant Wings
    4. Final Fantasy Tactics A2: Grimoire of the Rift
    5. Crisis Core -Final Fantasy VII- = Final Fantasy Tactics: The War of the Lions

    Not a large range of games...but oh well.
    (0)

  3. #23
    Player
    Fieros's Avatar
    Join Date
    Mar 2011
    Posts
    188
    Character
    Snoz Berry
    World
    Leviathan
    Main Class
    Arcanist Lv 48
    Quote Originally Posted by CelestialFurry View Post
    (1)compelling plot lines, with characters that you could understand and situations that developed from something mildly dramatic to world changing. The characters changed as your view of their world developed.

    (2) engaging world. Graphics brought you in (as much as the era would allow) and learning the lore and exploring kept you there.

    (3) Mini-games and exploration spaced throughout the game, with rewards that enhanced. I spent tons of time on Triple Triad and Chocobo hot and cold. And I'm sure everyone remembers spending endless hours on 7 breeding chocobos or battling in the arena for that limit break or a certain materia.
    You completely ignore what made the game addictive to me from the very beginning. The battle system.

    FF I - NES
    FF II US (IV JP) - SNES
    FF III US (VI JP) - SNES
    FF VII - PS1
    (0)
    Show your support - "Leve grinding without the run" http://forum.square-enix.com/ffxiv/threads/29139

  4. #24
    Player
    nyatera's Avatar
    Join Date
    Mar 2011
    Location
    ul' to the mfing daH
    Posts
    7
    Character
    Dethati Steelwall
    World
    Sargatanas
    Main Class
    Gladiator Lv 25
    Quote Originally Posted by Dreamer View Post
    My top three, in order are:

    1. Final Fantasy 6
    2. Final Fantasy 7
    3. Final Fantasy 4

    I found the rest to be sub-par when compared to those three.

    Also, Kefka is the best bad guy EVER. I mean, how many villains have you actually seen in any medium who actually SUCCEED in destroying the world and making themselves a god? Not many. And he did it all while being completely and utterly bat$#&% insane the entire time. ^-^
    I agree with this post! Kefka proves being bat@(#* crazy doesn't stop you from being truly evil and succeeding at it :O my favorite Final Fantasies are in this order

    1. FF8
    2. FF6
    3. FF tactics
    4. FF4
    5. FF7
    6. FF9
    (0)

  5. #25
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    FF4 for nostalgia.

    FF12 for open-ended adventuring, License board, lore, providing a challenge to shake my confidence when side exploring making me feel the need to overcome said challenge, and having an offline FFXI feel using the same engine, but with AI party members. Though curious about Zodiac/International edition's revision of the License board.

    FF13 for challenging battles during the entire duration of the game, never making me feel like I overleveled, role system (whole different difficulty if you set the battle to Abilities for default action and manually choose instead of Auto).
    (0)

  6. #26
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    look up the kefka cosplay sephi rant. itsa very funny.

    ff games I played the ff game that was with the chrono trigger double pack

    7,8,9,10, 10-2, 11, 12, 13, own 14.

    I also played kindom hearts 1 and 2
    crystal chronicales.

    ff character i found kinda hot

    sephiroth (i lovre the hair and katana)
    vincent
    squall
    kuja (again the hair)
    Wakka ( don't ask )
    Zell (his personality)
    the male mithra in 11 ( lithe male cat ftw)
    the undead pirate who housed the spirit of odin.
    Riogrimm ( don't ask)
    the goth lolita boy from C.O.P


    All time fave character shantotto, cute silly poetic pure evil.
    (0)

  7. #27
    Player
    Gun_Anam's Avatar
    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    157
    Character
    Gun Anam
    World
    Odin
    Main Class
    Marauder Lv 50
    My 3 favourites, in no particular order, are:
    FFVII - it was my first step into the world of RPG's.
    FFVIII - as mentioned, the triple triad was seriously addictive. I also loved the look and feel of VIII.
    FFX - The soundtrack of FFX is the thing that stuck with me the most.

    The why's:

    Characters:
    All of them had characters you could relate to in some way or another. They were all special in their own way and allowed you a freedom of choice of which ones to use meaning your party felt like it was your party instead of being forced to use certain people. This left a lot of space for character and party levelling progression.

    Minigames:
    I spent countless days playing the minigames in all of the aforementioned games. Whether it be chocobo racing/raising, Triple Triad, or the wonderful Blitzball where you could even build your own Blitzball team from people you talk to scattered around the game world. They were all reasons enough on their own to play the game, and something to work on alongside the main storyline.

    Storylines:
    I was drawn into the story straight away for all 3 of these games. I felt like there was a sense of purpose and when you get drawn in enough you end up feeling like you can't log off because you need to do whatever the task at hand is in game otherwise X will die, or Y will destroy the world. The storylines just had to be seen through to the end. I quit playing FFIX half way through because I didn't feel it.
    (0)

    Là á Bhlàir's math na Càirdean.
    (Friends are good in the day of battle)

  8. #28
    Player
    Taichi's Avatar
    Join Date
    Mar 2011
    Location
    Yours! :)
    Posts
    38
    Character
    Cuban Fugee
    World
    Masamune
    Main Class
    Pugilist Lv 50
    1. FF 4
    2. FF 7
    3. FF 10


    Leet.
    (0)

    Cuban Fugee

  9. #29
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    45
    1- ff7
    2 - ff tactics
    3 - ff 8
    (0)

    http://hokutendynasty.guildwork.com/

  10. #30
    Player
    Rinoa's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    526
    Character
    Rinoa Lilieu
    World
    Hyperion
    Main Class
    Blacksmith Lv 88
    I love 7,8,13,and 14. I stopped playing 9 because of FF overload, I'm glad i did because i didn't waist the experience. I got sick of 2D games After Playing Atari, so i didn't try 1-6 yet, But i found a cure.

    http://forum.square-enix.com/ffxiv/t...-Final-Fantasy

    the video on this thread made me want to play them.
    (0)

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