People who have cleared early get their loot in statics and "Duty Complete" PFs. They already have no relevancy to those who are still progressing. And the fights still get cleared. This is a non-argument.Both cases would not solve the problem. People who are good at the endgame would spend the first few weeks gearing up, and wouldn't go back for the first fight because there would be no point, leaving behind the unlucky who couldn't clear or acquire the accessories in the first few weeks.
Just compare the amount of open PFs for the first fight at the beginning of the patch, and at the end of the patch. The first few fights are much more popular in the beginning when everyone needs loot, and less popular when no one else does. Now imagine if it was only necessary to pick up the accessories once, this curve would be seen much sooner.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.