Unfortunately yes, SE understood nothing.

The ask for harder dungeons were meant to be the middle ground between snoozefest normal dungeons and EX/Savage content
, but what they created is Savage POTD 2.0 instead, another side-content completely disconnected from normal dungeons and roulettes to boot.

Yes, there is tiny minority of playerbase who welcomes Savage content for 4-man, but I dare say they are even smaller group than normal Savage crowd (basically sub-section of it).
I have hard time figuring, how could SE devs be so dense.

There is really nothing more to say.