I tried a solo and a group. Trash was fine, bosses were taking forever in both soooo...I won't go back, I don't need the rewards bad enough to go through it.Spent a couple of hours trying the new Criterion dungeon out and got part way through the first boss. Having done a little Savage and EX in Endwalker, the Criterion dungeon comes across as yet more Savage level content. Why so hard? Especially since there's a Savage mode for it as well.
I was hoping we'd get some sort of middle ground - a duty that takes maybe 3 hours to clear for an average player. I can see the Criterion dungeon taking a lot longer than that.
I've seen a lot of people drift away from the game after msq because there isn't a good endgame for casual/average players - Savage/EX is very hard and time consuming, while normal stuff gets repetitive - and there's nothing inbetween. It's sad to see people go, but the right level of challenge isn't there to keep people around. The Criterion dungeon was an opportunity to fill that niche, but sadly I don't think it's going to help.
"Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

